-*-org-*-
Vamos is an automotive simulation framework with an emphasis on thorough
physical modeling and good C++ design. Vamos includes a real-time, first-person,
3D driving application.
* Requirements
The libraries are written in C++ so you need a compiler. Any recent GCC
release should do fine.
The necessary libraries are OpenGL (including glu and GLUT), SDL, OpenAL, and
Boost.
The game is written in Python 3. If Python >= 3.2 is not found the libraries
will be built but not the game.
A joystick is recommended but it's possible to control the car with keys or a
mouse.
* Building
Use the usual GNU-style build sequence.
$ tar xzf vamos-0.8.0.tar.gz
$ cd vamos-0.8.0
$ ./configure
$ make
If you like you can install with
# make install
but you can also run it from the build directory.
* Running
Vamos does not have a GUI yet so you'll have to use command-line arguments.
Before you start, you can close the program with the X or Escape key. F9
change the view and F4 cycles through the cars.
To run it from the build directory, use
$ cd vamos
$ python vamos.py <arguments>
Depending on your system you may need to type 'python3' to get the right
version.
If it's installed use
$ vamos <arguments>
but make sure your PYTHONPATH includes the place where the modules were
installed. Try something like
$ export PYTHONPATH=/usr/local/lib64/python3.2/site-packages
Here are some command-line recipes
** Practice at Suzuka
$ vamos -t Suzuka
You can see what tracks are available by listing the files in ../data/tracks
if you're running from the build directory or
/usr/local/share/vamos/tracks if installed.
** Watch the computer-controlled cars on a randomly generated track
$ vamos -r -d -o 5
** Qualify at Spa
$ vamos -q -t Spa -o 5 -p 10
** Race from the qualifying positions from the last qualifying sesion
$ vamos /tmp/vamos-qualifying