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From: 奕楠 邱 <mag...@ho...> - 2011-11-24 02:25:16
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Sorry, recently, my research topic need the support of valgrind tool so, can I put the valgrind source code onto another platform and compile it? there is a multicore platform named tile64 http://en.wikipedia.org/wiki/TILE64 Now, I want to let valgrind execute onto this platform, does anyone know the exact way? Thanks for reading! |
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From: Dallman, J. <joh...@si...> - 2011-11-24 10:55:34
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> there is a multicore platform named tile64 http://en.wikipedia.org/wiki/TILE64 > Now, I want to let valgrind execute onto this platform, does anyone know the exact way? TILE64 uses a MIPS-based instruction set. The platforms page on the Valgrind website, http://valgrind.org/info/platforms.html, lists the platforms it supports, which do not include anything MIPS-based. Valgrind (and its support libraries) have to understand the instruction set in considerable detail to work, and also need to know a lot about the operating system - are you using it with Linux? This is a far larger job then just recompiling Valgrind. Reading the documentation on valgrind.org, especially the published papers, will give you a better idea of what is involved. -- John Dallman |
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From: Bart V. A. <bva...@ac...> - 2011-11-24 11:05:56
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2011/11/24 奕楠 邱 <mag...@ho...> > Sorry, recently, my research topic need the support of valgrind tool > > so, can I put the valgrind source code onto another platform and compile > it? > > there is a multicore platform named tile64 > http://en.wikipedia.org/wiki/TILE64 > This might help: https://bugs.kde.org/show_bug.cgi?id=270777. Cross-compilation is supported. Bart. |