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From: <sv...@va...> - 2005-10-13 04:54:41
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Author: njn Date: 2005-10-13 05:54:32 +0100 (Thu, 13 Oct 2005) New Revision: 216 Log: Update info about 3.0 line and PPC32. Modified: trunk/devel/cvs_svn.html Modified: trunk/devel/cvs_svn.html =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D --- trunk/devel/cvs_svn.html 2005-10-10 11:42:08 UTC (rev 215) +++ trunk/devel/cvs_svn.html 2005-10-13 04:54:32 UTC (rev 216) @@ -36,20 +36,13 @@ To build the checked out code, follow the instructions in the <code>README</code> file that the checkout should give you.</p> =20 -<p><b>Note:</b> as of late June 2005, the 3.0 line has seen great -upheaval. Nonetheless, it builds and works well on x86/Linux <b>and -AMD64/Linux</b> and is eminently usable. It also has some functional -improvements over the current 2.4.0 release, mostly in Memcheck's handli= ng -of SSE/SSE2 code. +<p><b>Note:</b> as of October 2005, the 3.0 line works well on x86/Linux +<b>and AMD64/Linux</b>. On <b>PPC32/Linux</b> it works reasonably well +and is under active development. If you are interested in PPC32/Linux, +the code should be stable enough to be worth trying out. </p> =20 -<p>On PPC32/Linux it is just coming to life, but cannot run anything mor= e -than tiny programs. We expect this will improve rapidly. For the time -being, however, don't bother to try building on PPC32/Linux unless you a= re a -die-hard developer and are prepared for serious breakage. -</p> =20 - <div class=3D"hr_brown"><hr/></div> <h2>The old Valgrind-2.4 line</h2> =20 |