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From: <sv...@va...> - 2005-04-16 12:33:46
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Author: de
Date: 2005-04-16 13:33:37 +0100 (Sat, 16 Apr 2005)
New Revision: 107
Modified:
trunk/docs/FAQ/faq.abort.html
trunk/docs/FAQ/faq.unexpected.html
Log:
Fixed two typos which Ceri found.
Modified: trunk/docs/FAQ/faq.abort.html
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=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
--- trunk/docs/FAQ/faq.abort.html 2005-04-13 00:31:49 UTC (rev 106)
+++ trunk/docs/FAQ/faq.abort.html 2005-04-16 12:33:37 UTC (rev 107)
@@ -110,7 +110,7 @@
particularly SSE/SSE2 instructions. Try a newer Valgrind; we
now support almost all instructions. If it still happens with
newer versions, if the failing instruction is an SSE/SSE2
- instruction, you might be able to recompile your progrma
+ instruction, you might be able to recompile your program
without it by using the flag
<tt class=3D"computeroutput">-march</tt> to gcc. Either way,
let us know and we'll try to fix it.</p>
Modified: trunk/docs/FAQ/faq.unexpected.html
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=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
--- trunk/docs/FAQ/faq.unexpected.html 2005-04-13 00:31:49 UTC (rev 106)
+++ trunk/docs/FAQ/faq.unexpected.html 2005-04-16 12:33:37 UTC (rev 107)
@@ -145,7 +145,7 @@
not totally reflected in the docs right now ("now" =3D=3D 26 Apr
03)</p></li>
<li><p>allocators belong to the more messy parts of the STL
- and people went at great lengths to make it portable across
+ and people went to great lengths to make it portable across
platforms. Chances are good that your solution will work on
your platform, but not on others.</p></li>
</ol></div>
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