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From: Eyal S. <eya...@gm...> - 2022-11-30 04:07:45
|
I made a test for the exit-on-first-error fix. Here's the test, added with no changes to the code: https://github.com/eyal0/valgrind/commit/19462808f1bdad91b97af8d679e3172908205afe We see that even though --errors-for-leak-kinds=definite --exit-on-first-error=yes we are exiting after an error which is not "definite" but only "possible". Here is the code change: https://github.com/eyal0/valgrind/commit/80561f1722347d80521f17a9e6ea4f464fce9e6b We see that now all the "possible" errors are being emitted but not causing valgrind to quit. Only when a "definite" error occurs does valgrind emit and quit. Not sure what to add to NEWS. Eyal On Mon, Nov 28, 2022 at 3:15 PM Eyal Soha <eya...@gm...> wrote: > Only quit on the first error if that error is "counted": A test ought to > be possible. I would make a file that fails memcheck twice, with the first > kind of failure being ignored. And then we'd watch for the output to exit > on the second one and not the first one. I'll look into it. NEWS would be > like: "exit-on-first-error" now works like you probably expected it to all > along. Ha! > > Allow running launchers directly: I no longer recall why I even did this. > I remember that it was convenient for something in my testing and it didn't > seem like we should be bossing the user around! I'm ambivalent on it. > > https://bugs.kde.org/show_bug.cgi?id=432801 : Yup, no resolution. The > comment is wrong, I'm not adding support in addition to the existing > support for 32x4 vectorized compared. I'm improving the translation for > the 32x4 compare and also adding support for 64x2, 16x8, and 8x16. This > one showed up in actual code, both in the bug and in my work, too. What > does it mean to find a solution for all targets? Doesn't this work already > solve the problem for all targets? it's platform agnostic because it just > works on the IR, I think! > > And this latest one, it's pretty simple. > > Eyal > > On Mon, Nov 28, 2022 at 2:59 PM Mark Wielaard <ma...@kl...> wrote: > >> Hi Eyal, >> >> On Sat, Nov 26, 2022 at 07:09:00PM -0700, Eyal Soha wrote: >> > If you're curious, here are all the other improvements that I have made >> to >> > valgrind in my branch. Maybe they could get merged, too? >> > >> > >> https://github.com/eyal0/valgrind/commit/4f130b5b5ea6be2c0c93f6359a88f7a2e51e459e >> Only quit on the first error if that error is "counted". >> >> Looks reasonable, but could use a testcase, NEWS entry and possibly a >> documentation update. >> >> > >> https://github.com/eyal0/valgrind/commit/eccc56d407f2b2f277765bc0dae42cadb86c133a >> Allow running launchers directly. >> >> hmmm, is this really more convenient than simply running with >> VALGRIND_LAUNCHER=/usr/bin/valgrind gdb as explained in README_DEVELOPERS? >> >> > >> https://github.com/eyal0/valgrind/commit/c3a5f06e4620599339601640e9a18c383ecb4e2e >> This adds support for 64bit, 16bit, and 8bit to the existing 32bit >> support. >> >> This is the patch discussed in >> https://bugs.kde.org/show_bug.cgi?id=432801 >> Which seems to have fallen through the cracks. >> >> Julian hoped to get a cheap and effective solution >> that works for all targets for unsigned < and <= >> comparisons on scalar values. I don't know if he did? >> >> Cheers, >> >> Mark >> > |