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From: Robert W. <rj...@du...> - 2004-02-11 22:46:22
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> Significant rewrites. Apart from the new instructions, one big issue is > that Valgrind assumes 4-byte pointers in many places, unfortunately. It > might be possible to run 32-bit code on an Opteron -- but I'm not sure > about that -- but that probably won't help you. Tried and failed :-( It gets confused while parsing /proc/X/maps. I didn't have a huge amount of time to look at it, but I might get around to it in the next month or so. |