From: Patrick M. <un...@pa...> - 2003-06-03 17:52:32
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Hi, Ive just started using valgrind, and Im getting odd errors reported by valgrind: "Conditional jump or move depends on uninitialised value(s)" from code that uses a if/else checking if foo == NULL or not "Invalid write of size 1" when freeing. "Use of uninitialised value of size x" when using GLfloat foo = bar; (or any typedefed type for that matter) How do I fix these, or do I just ignore them? -- Patrick "Diablo-D3" McFarland || un...@pa... "Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music." -- Kristian Wilson, Nintendo, Inc, 1989 |