|
From: Julian S. <js...@ac...> - 2006-02-05 17:34:54
|
On Monday 30 January 2006 22:39, Dave Nomura wrote: > I keep running across various notes of workarounds (floor()/ceil() hack) > in Valgrind due to the limitations on the implementation of PPC rounding > modes. Is now fixed in both 32- and 64-bit modes. The FP simulation on ppc should now be bit-exact except for the multiply-accumulate style insns, which get broken up into a multiply and an add, and hence suffer 2 roundings instead of 1. J |