|
From: <sv...@va...> - 2005-07-20 05:37:41
|
Author: njn
Date: 2005-07-20 03:41:31 +0100 (Wed, 20 Jul 2005)
New Revision: 4205
Log:
Reinstate stack trace printing on assertion failures. It's terrible
for the module dependency graph, but it's very useful.
Modified:
trunk/coregrind/m_libcassert.c
trunk/coregrind/m_stacktrace.c
trunk/coregrind/pub_core_stacktrace.h
Modified: trunk/coregrind/m_libcassert.c
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
--- trunk/coregrind/m_libcassert.c 2005-07-19 23:46:08 UTC (rev 4204)
+++ trunk/coregrind/m_libcassert.c 2005-07-20 02:41:31 UTC (rev 4205)
@@ -29,12 +29,12 @@
*/
=20
#include "pub_core_basics.h"
-//zz hash include "pub_core_threadstate.h"
+#include "pub_core_threadstate.h"
#include "pub_core_libcbase.h"
#include "pub_core_libcassert.h"
#include "pub_core_libcprint.h"
-//zz hash inklood "pub_cor_libcproc.h" // For VG_(gettid)()
-//zz hash inklood "pub_cor_stacktrace.h"
+#include "pub_core_libcproc.h" // For VG_(gettid)()
+#include "pub_core_stacktrace.h"
#include "pub_core_syscall.h"
#include "pub_core_tooliface.h" // For VG_(details).{name,bug_report=
s_to}
#include "vki_unistd.h"
@@ -43,7 +43,6 @@
Assertery.
------------------------------------------------------------------ */
=20
-#if 0 //zz
#if defined(VGP_x86_linux)
# define GET_REAL_SP_AND_FP(sp, fp) \
asm("movl %%esp, %0;" \
@@ -67,7 +66,6 @@
#endif
=20
#define BACKTRACE_DEPTH 100 // nice and deep!
-#endif //zz
=20
/* Pull down the entire world */
void VG_(exit)( Int status )
@@ -81,48 +79,46 @@
}
=20
// Print the scheduler status.
-//zz static void pp_sched_status ( void )
-//zz {
-//zz Int i;=20
-//zz VG_(printf)("\nsched status:\n");=20
-//zz VG_(printf)(" running_tid=3D%d\n", VG_(get_running_tid)());
-//zz for (i =3D 1; i < VG_N_THREADS; i++) {
-//zz if (VG_(threads)[i].status =3D=3D VgTs_Empty) continue;
-//zz VG_(printf)( "\nThread %d: status =3D %s\n", i,=20
-//zz VG_(name_of_ThreadStatus)(VG_(threads)[i].status=
) );
-//zz VG_(get_and_pp_StackTrace)( i, BACKTRACE_DEPTH );
-//zz }
-//zz VG_(printf)("\n");
-//zz }
+static void pp_sched_status ( void )
+{
+ Int i;=20
+ VG_(printf)("\nsched status:\n");=20
+ VG_(printf)(" running_tid=3D%d\n", VG_(get_running_tid)());
+ for (i =3D 1; i < VG_N_THREADS; i++) {
+ if (VG_(threads)[i].status =3D=3D VgTs_Empty) continue;
+ VG_(printf)( "\nThread %d: status =3D %s\n", i,=20
+ VG_(name_of_ThreadStatus)(VG_(threads)[i].status) );
+ VG_(get_and_pp_StackTrace)( i, BACKTRACE_DEPTH );
+ }
+ VG_(printf)("\n");
+}
=20
__attribute__ ((noreturn))
static void report_and_quit ( const Char* report, Addr ip, Addr sp, Addr=
fp )
{
-//zz Addr stacktop;
-//zz Addr ips[BACKTRACE_DEPTH];
-//zz ThreadState *tst;
-//zz=20
-//zz tst =3D VG_(get_ThreadState)( VG_(get_lwp_tid)(VG_(gettid)()) );
-//zz=20
-//zz // If necessary, fake up an ExeContext which is of our actual re=
al CPU
-//zz // state. Could cause problems if we got the panic/exception wi=
thin the
-//zz // execontext/stack dump/symtab code. But it's better than noth=
ing.
-//zz if (0 =3D=3D ip && 0 =3D=3D sp && 0 =3D=3D fp) {
-//zz ip =3D (Addr)__builtin_return_address(0);
-//zz GET_REAL_SP_AND_FP(sp, fp);
-//zz }
-//zz=20
-//zz stacktop =3D tst->os_state.valgrind_stack_base +=20
-//zz tst->os_state.valgrind_stack_szB;
-//zz=20
-//zz VG_(get_StackTrace2)(ips, BACKTRACE_DEPTH, ip, sp, fp, sp, stack=
top);
-//zz VG_(pp_StackTrace) (ips, BACKTRACE_DEPTH);
-//zz=20
-//zz // Don't print this, as it's not terribly interesting and avoids=
a
-//zz // dependence on m_scheduler/, which would be crazy.
-//zz //VG_(printf)("\nBasic block ctr is approximately %llu\n", VG_(b=
bs_done) );
-//zz=20
-//zz pp_sched_status();
+ Addr stacktop;
+ Addr ips[BACKTRACE_DEPTH];
+ ThreadState *tst =3D VG_(get_ThreadState)( VG_(get_lwp_tid)(VG_(getti=
d)()) );
+=20
+ // If necessary, fake up an ExeContext which is of our actual real CP=
U
+ // state. Could cause problems if we got the panic/exception within =
the
+ // execontext/stack dump/symtab code. But it's better than nothing.
+ if (0 =3D=3D ip && 0 =3D=3D sp && 0 =3D=3D fp) {
+ ip =3D (Addr)__builtin_return_address(0);
+ GET_REAL_SP_AND_FP(sp, fp);
+ }
+=20
+ stacktop =3D tst->os_state.valgrind_stack_base +=20
+ tst->os_state.valgrind_stack_szB;
+=20
+ VG_(get_StackTrace2)(ips, BACKTRACE_DEPTH, ip, sp, fp, sp, stacktop);
+ VG_(pp_StackTrace) (ips, BACKTRACE_DEPTH);
+=20
+ // Don't print this, as it's not terribly interesting and avoids a
+ // dependence on m_scheduler/, which would be crazy.
+ //VG_(printf)("\nBasic block ctr is approximately %llu\n", VG_(bbs_do=
ne) );
+=20
+ pp_sched_status();
VG_(printf)("\n");
VG_(printf)("Note: see also the FAQ.txt in the source distribution.\n=
");
VG_(printf)("It contains workarounds to several common problems.\n");
@@ -196,8 +192,7 @@
panic(VG_(details).name, VG_(details).bug_reports_to, str, 0,0,0);
}
=20
-/* Print some helpful-ish text about unimplemented things, and give
- up. */
+/* Print some helpful-ish text about unimplemented things, and give up. =
*/
void VG_(unimplemented) ( Char* msg )
{
VG_(message)(Vg_UserMsg, "");
@@ -220,12 +215,10 @@
"Valgrind has to exit now. Sorry. Bye!");
VG_(message)(Vg_UserMsg,
"");
-//zz pp_sched_status();
+ pp_sched_status();
VG_(exit)(1);
}
=20
-
-
/*--------------------------------------------------------------------*/
/*--- end ---*/
/*--------------------------------------------------------------------*/
Modified: trunk/coregrind/m_stacktrace.c
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
--- trunk/coregrind/m_stacktrace.c 2005-07-19 23:46:08 UTC (rev 4204)
+++ trunk/coregrind/m_stacktrace.c 2005-07-20 02:41:31 UTC (rev 4205)
@@ -65,7 +65,6 @@
/* Take a snapshot of the client's stack, putting the up to 'n_ips' IPs=20
into 'ips'. In order to be thread-safe, we pass in the thread's IP
and FP. Returns number of IPs put in 'ips'. */
-static
UInt VG_(get_StackTrace2) ( Addr* ips, UInt n_ips,=20
Addr ip, Addr sp, Addr fp,
Addr fp_min, Addr fp_max_orig )
Modified: trunk/coregrind/pub_core_stacktrace.h
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
--- trunk/coregrind/pub_core_stacktrace.h 2005-07-19 23:46:08 UTC (rev 42=
04)
+++ trunk/coregrind/pub_core_stacktrace.h 2005-07-20 02:41:31 UTC (rev 42=
05)
@@ -38,10 +38,10 @@
=20
#include "pub_tool_stacktrace.h"
=20
-//zz // Variant that gives a little more control over the stack-walking.
-//zz extern UInt VG_(get_StackTrace2) ( StackTrace ips, UInt n_ips,=20
-//zz Addr ip, Addr sp, Addr fp,=20
-//zz Addr fp_min, Addr fp_max );
+// Variant that gives a little more control over the stack-walking.
+extern UInt VG_(get_StackTrace2) ( StackTrace ips, UInt n_ips,=20
+ Addr ip, Addr sp, Addr fp,=20
+ Addr fp_min, Addr fp_max );
=20
#endif // __PUB_CORE_STACKTRACE_H
=20
|