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From: Ben L. <li...@cs...> - 2006-12-15 04:31:08
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Nick Nethercote wrote: > The UCode representation hasn't been used since version 3.0.0, when > we switched to the "Vex" representation. Oops, I meant Vex. The Valgrind technical documentation currently online still prominently refers to UCode, so I assumed that's what it was still called. I've got valgrind-3.2.1, so that puts me in the Vex world with (apparently) outdated docs. |