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From: Eric L. <ew...@an...> - 2006-06-06 22:51:30
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> You have two main problems. One is you need to make vex not chase over bb > boundaries. You can do this by using a VexControl struct with > guest_chase_thresh set to zero (you have to supply this struct at some > point, I can't remember where). What if I just created a dummy chase_into_ok function that always returned false and passed that into LibVEX_Translate? Would that work? |