|
From: Aghiles K. <ag...@dn...> - 2005-08-18 19:34:57
|
Hello Everyone, I was wondering about the feasability of a project in Valgrind/Vex: tracking FPU operations that have a precision problems (such as adding a very small floating point number to a very large one). I am mainly interrested in 32 bit operations and I think that the 64 bit "limitation" in vex is not really a problem. Has somebody attempted this already ? Thanks alot, - Aghiles. |