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From: Yeshurun, M. <mei...@in...> - 2005-08-13 11:33:47
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=20 =20 Yeah, I know you warned me not to mess with Valgrind's internals, but I think this is important for everyone. =20 I grep'ed the mangled name of the STLPort function _STL::__node_alloc<true, 0>::allocate(unsigned long)=20 and found it in vgpreload_memcheck.so. =20 Could it be that this function is overridden when a program runs under Memcheck? =20 This would explain why some stack straces from Valgrind are not as I expect (differences between the implementations of the function). =20 It would also explain why redirecting this function from vgpreload_memcheck.so worked, and redirecting this function from libstlport.so had no effect. =20 =20 Thanks, =20 Meir |