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From: Peter B. <pe...@bo...> - 2005-03-13 20:32:47
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Jeremy Fitzhardinge <je...@go...> writes: > Hm, this looks like the same problem as described in the just-filed > bug 101423. Yes, that feels very similar. > What happens if you use --pointercheck=no? No change. > Is it possible to reproduce this in a smaller piece of stand-alone code? Replacing "float" with "double" in bug 101423 generates the same error. Reducing the snes9x code to just the loop does not. It so far away from the real code that it's hard to say if it's reduced to the minimum required to trigger it or if it's another bug. I'll stay glued to 101423 and test any developments there on my code. -- Peter Bortas http://peter.bortas.org |