| File | Date | Author | Commit |
|---|---|---|---|
| data | 2011-07-30 |
|
[1cfa5c] forgot to add a file |
| src | 2011-07-30 |
|
[afd99f] mass commit |
| CMakeLists.txt | 2010-08-21 |
|
[5a3b13] Big commit. Refactored weapons. Shotgun added |
| README.txt | 2010-07-30 |
|
[4ba9d3] Made compatible with SFML 1.5 |
| build.sh | 2010-07-28 |
|
[8fe7f8] Restructured source tree |
| license.txt | 2010-07-24 |
|
[e3c3ab] initial commit |
| run.sh | 2010-07-28 |
|
[8fe7f8] Restructured source tree |
| todo.txt | 2011-07-30 |
|
[afd99f] mass commit |
UZF - Ultimate Zombie Fighters
http://uzf.sf.net
------------------------------
Compiling
=========
To compile UZF you need:
- cmake [ www.cmake.org ]
- sfml >= 1.5 [ www.sfml-dev.org ]
- box2d 2.1 [ www.box2d.org ]
On Linux:
Type ./build.sh in the shell. Then type ./run.sh to run.
On Windows:
TODO. (hint: try using some cmake building tools)
On MacOS:
Could be similar to linux. If you manage to get it working please
let us know. :)
Compiling has been tested on:
- Linux using gcc 4.5
- Windows using mingw gcc 4.4
- MacOS hasn't been tested but should also work as the project
requirements also work on MacOS.