On Thu, Apr 13, 2000 at 11:50:19PM -0600, James Pullman wrote:
> Headline on http://www.opengl.org, it looks like Bump Mapping in OpenGL,
> albiet on a GeForce 256. Is any of this of any interest to anyone more
> technically savvy then me?
Well, i'm interested in getting an extension on utah-glx for the evironment
mapped bump mapping on the g400, but i dont know enough to actualy write one
(or really even start). It always seemed like a really cool feature :)
It is better to remain silent and be considered a fool, than to speak and
remove all doubt.
-- Mark Twain
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