Attached patches fixes a few minor issues and cleans up
a few things.
- remove the static verbose variable -- it isn't used
- Adjust the internal memory layout and corrected the
With compression enabled it's now:
I think that's what the original author intended,
- Allocate the scratch buffer and the decompression
intra-frame buffer with vmalloc instead of kmalloc.
Allocation of such large buffers with is more likely to
fail (due to memory fragmentation).
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