Thread: [Unreal-users] socks checking & identd disable
Status: Beta
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From: Andy G. <ti...@de...> - 2000-03-24 17:05:23
|
I'm trying to disable both socks checking and identd checking. I have Unreal3.0-Morrigan(fix). The docs said to disable socks at compile-time, but I couldn't find any configuration parameters to do this, so I just did: e:*:*:* I rehashed and the socks check still appeared, restarted the ircd and the socks check was still there. For identd, the docs say you can disable it in the I line, so I have: I:*::*::1 which should allow anyone. rehash/restart doesn't help, it still checks identd. Any ideas? -Tiny |
From: Thomas J. <HA...@Vi...> - 2000-03-24 18:25:09
|
On 24-Mar-00 19:01:31, Andy Grundman <ti...@de...> found a keyboard and wrote about: [Unreal-users] socks checking & identd disable. > I'm trying to disable both socks checking and identd checking. I have > Unreal3.0-Morrigan(fix). The docs said to disable socks at compile-time, > but I couldn't find any configuration parameters to do this, so I just > did: e:*:*:* > I rehashed and the socks check still appeared, restarted the ircd and the > socks check was still there. > > For identd, the docs say you can disable it in the I line, so I have: > I:*::*::1 > which should allow anyone. > rehash/restart doesn't help, it still checks identd. > Any ideas? > -Tiny Greets. Identd cannot be turned off. You can only choose wheter to NOT allow users with identd to connect or not, and if to disallow mixed case idents. Sides imho turning off identd checking would be stupid. I lines will not allow you to turn off identd checks. I lines are for determining what class users should be in. Not recalling correctly how this was done i shant speak of it too much, but using e lines will not turn off the socks check, it will just render it useless as e lines as except socks lines. The socks check should normally be possible to turn off by using a setting in config.h pre compile. Not sure on unreal thou since i belive there was some defines for it in dynconf. *shrug* -- Yours Sincerely Thomas J. Stensas (HAMLET/ShadowMaster @ IRC) <sb> Network Administrator Village IRC Network - (http://www.VillageIRC.net/) Head Of Development ShadowRealm Creations - (http://www.Shadow-Realm.org/) Author And Project Administrator UltimateIRCd - (http://www.Shadow-Realm.org/ultimate.html) IBM & M$ are trademarks; Amiga is a philosophy. <sb> "He's alive...and in perfect hibernation." "Does he have the CLUB?" |
From: Andy G. <ti...@de...> - 2000-03-24 18:35:26
|
Thanks. IMO identd should be optional, since even with a proper identd running you can sit there after connecting to the server for like 30 seconds before it lets you in. I just prefer to have the ident of my users set by their IRCUSER or mirc email address. I will check into the socks thing.. might have to dig into the code a bit but I should be able to turn it off. There's no settings in the Settings file, .network file, or unrealircd.conf to disable it. The only socks-related options are SOCKS_BAN_MESSAGE, SOCKS_QUIT_MESSAGE, and SOCKSBANTIME. Oh, I have another question. What file do you have to make for opermotd? I tried things like ircd.opermotd, opermotd, oper.motd, etc., none of which work. -Tiny ----- Original Message ----- From: Thomas J. Stensås <HA...@Vi...> To: <unr...@li...> Sent: Friday, March 24, 2000 12:15 PM Subject: [Unreal-users] Re: socks checking & identd disable > On 24-Mar-00 19:01:31, Andy Grundman <ti...@de...> found a keyboard and wrote about: > [Unreal-users] socks checking & identd disable. > > > I'm trying to disable both socks checking and identd checking. I have > > Unreal3.0-Morrigan(fix). The docs said to disable socks at compile-time, > > but I couldn't find any configuration parameters to do this, so I just > > did: e:*:*:* > > I rehashed and the socks check still appeared, restarted the ircd and the > > socks check was still there. > > > > For identd, the docs say you can disable it in the I line, so I have: > > I:*::*::1 > > which should allow anyone. > > rehash/restart doesn't help, it still checks identd. > > Any ideas? > > -Tiny > > Greets. > > Identd cannot be turned off. You can only choose wheter to NOT allow users > with identd to connect or not, and if to disallow mixed case idents. > > Sides imho turning off identd checking would be stupid. > > I lines will not allow you to turn off identd checks. I lines are for > determining what class users should be in. > > Not recalling correctly how this was done i shant speak of it too much, but > using e lines will not turn off the socks check, it will just render it > useless as e lines as except socks lines. > > The socks check should normally be possible to turn off by using a setting > in config.h pre compile. Not sure on unreal thou since i belive there was > some defines for it in dynconf. *shrug* > > > > -- > Yours Sincerely > Thomas J. Stensas (HAMLET/ShadowMaster @ IRC) > <sb> > Network Administrator Village IRC Network - (http://www.VillageIRC.net/) > Head Of Development ShadowRealm Creations - (http://www.Shadow-Realm.org/) > Author And Project Administrator UltimateIRCd - (http://www.Shadow-Realm.org/ultimate.html) > > IBM & M$ are trademarks; Amiga is a philosophy. > <sb> > "He's alive...and in perfect hibernation." "Does he have the CLUB?" > > > _______________________________________________ > Unreal-users mailing list > Unr...@li... > http://lists.sourceforge.net/mailman/listinfo/unreal-users > |
From: The N. (Stskeeps) <cm...@dr...> - 2000-03-24 19:41:18
|
#undef SOCKSPORT in config.h will block socks check ident, not sure --------------------------------------------------------------------- Carsten V. Munk - The Nightwalker, known on IRC as Stskeeps or techie * ICQ: 16465977 - E-Mail: sts...@ts... * Author of UnrealIRCd (http://unreal.tspre.org) * Technical Admin @ irc.roxnet.org, server admin of irc.flirt.org "To understand a program you must become both the machine and the program." ---------------------------------------------------------------------- -----BEGIN GEEK CODE BLOCK----- Version: 3.1 GCS/CC d- s: a--- C+++ UL P L++ E-- W++ N+ o-- K- w--- O- M V-- PS+ PE- Y+ PGP t+ 5 X R- tv- b+ DI++ D++ G e-- h! r z** ------END GEEK CODE BLOCK------ On Fri, 24 Mar 2000, Andy Grundman wrote: > Thanks. > IMO identd should be optional, since even with a proper identd running you can sit there after connecting to the server for like 30 > seconds before it lets you in. I just prefer to have the ident of my users set by their IRCUSER or mirc email address. > > I will check into the socks thing.. might have to dig into the code a bit but I should be able to turn it off. There's no settings > in the Settings file, .network file, or unrealircd.conf to disable it. The only socks-related options are SOCKS_BAN_MESSAGE, > SOCKS_QUIT_MESSAGE, and SOCKSBANTIME. > > Oh, I have another question. What file do you have to make for opermotd? I tried things like ircd.opermotd, opermotd, oper.motd, > etc., none of which work. > > -Tiny > > ----- Original Message ----- > From: Thomas J. Stensås <HA...@Vi...> > To: <unr...@li...> > Sent: Friday, March 24, 2000 12:15 PM > Subject: [Unreal-users] Re: socks checking & identd disable > > > > On 24-Mar-00 19:01:31, Andy Grundman <ti...@de...> found a keyboard and wrote about: > > [Unreal-users] socks checking & identd disable. > > > > > I'm trying to disable both socks checking and identd checking. I have > > > Unreal3.0-Morrigan(fix). The docs said to disable socks at compile-time, > > > but I couldn't find any configuration parameters to do this, so I just > > > did: e:*:*:* > > > I rehashed and the socks check still appeared, restarted the ircd and the > > > socks check was still there. > > > > > > For identd, the docs say you can disable it in the I line, so I have: > > > I:*::*::1 > > > which should allow anyone. > > > rehash/restart doesn't help, it still checks identd. > > > Any ideas? > > > -Tiny > > > > Greets. > > > > Identd cannot be turned off. You can only choose wheter to NOT allow users > > with identd to connect or not, and if to disallow mixed case idents. > > > > Sides imho turning off identd checking would be stupid. > > > > I lines will not allow you to turn off identd checks. I lines are for > > determining what class users should be in. > > > > Not recalling correctly how this was done i shant speak of it too much, but > > using e lines will not turn off the socks check, it will just render it > > useless as e lines as except socks lines. > > > > The socks check should normally be possible to turn off by using a setting > > in config.h pre compile. Not sure on unreal thou since i belive there was > > some defines for it in dynconf. *shrug* > > > > > > > > -- > > Yours Sincerely > > Thomas J. Stensas (HAMLET/ShadowMaster @ IRC) > > <sb> > > Network Administrator Village IRC Network - (http://www.VillageIRC.net/) > > Head Of Development ShadowRealm Creations - (http://www.Shadow-Realm.org/) > > Author And Project Administrator UltimateIRCd - (http://www.Shadow-Realm.org/ultimate.html) > > > > IBM & M$ are trademarks; Amiga is a philosophy. > > <sb> > > "He's alive...and in perfect hibernation." "Does he have the CLUB?" > > > > > > _______________________________________________ > > Unreal-users mailing list > > Unr...@li... > > http://lists.sourceforge.net/mailman/listinfo/unreal-users > > > > > _______________________________________________ > Unreal-users mailing list > Unr...@li... > http://lists.sourceforge.net/mailman/listinfo/unreal-users > |
From: Headbang <hea...@si...> - 2000-03-24 20:31:25
|
if you mean that it wont connect in the beginning it could well be the problem it cannot resolve the IP that is the problem i had try checking that Grtz Headbang Local Ircop Chat.Local.Ie ROXnet #unrealircd ----- Original Message ----- From: The Nightwalker (Stskeeps) <cm...@dr...> To: Andy Grundman <ti...@de...> Cc: <unr...@li...> Sent: Friday, March 24, 2000 8:35 PM Subject: Re: [Unreal-users] Re: socks checking & identd disable > #undef SOCKSPORT in config.h will block socks check > ident, not sure > > > --------------------------------------------------------------------- > Carsten V. Munk - The Nightwalker, known on IRC as Stskeeps or techie > * ICQ: 16465977 - E-Mail: sts...@ts... > * Author of UnrealIRCd (http://unreal.tspre.org) > * Technical Admin @ irc.roxnet.org, server admin of irc.flirt.org > "To understand a program you must become both the machine and the program." > ---------------------------------------------------------------------- > > -----BEGIN GEEK CODE BLOCK----- > Version: 3.1 > GCS/CC d- s: a--- C+++ UL P L++ E-- W++ N+ o-- K- w--- O- M V-- PS+ PE- Y+ > PGP t+ 5 X R- tv- b+ DI++ D++ G e-- h! r z** > ------END GEEK CODE BLOCK------ > > On Fri, 24 Mar 2000, Andy Grundman wrote: > > > Thanks. > > IMO identd should be optional, since even with a proper identd running you can sit there after connecting to the server for like 30 > > seconds before it lets you in. I just prefer to have the ident of my users set by their IRCUSER or mirc email address. > > > > I will check into the socks thing.. might have to dig into the code a bit but I should be able to turn it off. There's no settings > > in the Settings file, .network file, or unrealircd.conf to disable it. The only socks-related options are SOCKS_BAN_MESSAGE, > > SOCKS_QUIT_MESSAGE, and SOCKSBANTIME. > > > > Oh, I have another question. What file do you have to make for opermotd? I tried things like ircd.opermotd, opermotd, oper.motd, > > etc., none of which work. > > > > -Tiny > > > > ----- Original Message ----- > > From: Thomas J. Stensås <HA...@Vi...> > > To: <unr...@li...> > > Sent: Friday, March 24, 2000 12:15 PM > > Subject: [Unreal-users] Re: socks checking & identd disable > > > > > > > On 24-Mar-00 19:01:31, Andy Grundman <ti...@de...> found a keyboard and wrote about: > > > [Unreal-users] socks checking & identd disable. > > > > > > > I'm trying to disable both socks checking and identd checking. I have > > > > Unreal3.0-Morrigan(fix). The docs said to disable socks at compile-time, > > > > but I couldn't find any configuration parameters to do this, so I just > > > > did: e:*:*:* > > > > I rehashed and the socks check still appeared, restarted the ircd and the > > > > socks check was still there. > > > > > > > > For identd, the docs say you can disable it in the I line, so I have: > > > > I:*::*::1 > > > > which should allow anyone. > > > > rehash/restart doesn't help, it still checks identd. > > > > Any ideas? > > > > -Tiny > > > > > > Greets. > > > > > > Identd cannot be turned off. You can only choose wheter to NOT allow users > > > with identd to connect or not, and if to disallow mixed case idents. > > > > > > Sides imho turning off identd checking would be stupid. > > > > > > I lines will not allow you to turn off identd checks. I lines are for > > > determining what class users should be in. > > > > > > Not recalling correctly how this was done i shant speak of it too much, but > > > using e lines will not turn off the socks check, it will just render it > > > useless as e lines as except socks lines. > > > > > > The socks check should normally be possible to turn off by using a setting > > > in config.h pre compile. Not sure on unreal thou since i belive there was > > > some defines for it in dynconf. *shrug* > > > > > > > > > > > > -- > > > Yours Sincerely > > > Thomas J. Stensas (HAMLET/ShadowMaster @ IRC) > > > <sb> > > > Network Administrator Village IRC Network - (http://www.VillageIRC.net/) > > > Head Of Development ShadowRealm Creations - (http://www.Shadow-Realm.org/) > > > Author And Project Administrator UltimateIRCd - (http://www.Shadow-Realm.org/ultimate.html) > > > > > > IBM & M$ are trademarks; Amiga is a philosophy. > > > <sb> > > > "He's alive...and in perfect hibernation." "Does he have the CLUB?" > > > > > > > > > _______________________________________________ > > > Unreal-users mailing list > > > Unr...@li... > > > http://lists.sourceforge.net/mailman/listinfo/unreal-users > > > > > > > > > _______________________________________________ > > Unreal-users mailing list > > Unr...@li... > > http://lists.sourceforge.net/mailman/listinfo/unreal-users > > > > > _______________________________________________ > Unreal-users mailing list > Unr...@li... > http://lists.sourceforge.net/mailman/listinfo/unreal-users > |
From: Andy G. <ti...@de...> - 2000-03-24 20:35:34
|
Yeah you're right, it's a dns problem that hangs the connection, not the identd. My bad :) -Tiny ----- Original Message ----- From: Headbang <hea...@si...> To: <unr...@li...> Sent: Friday, March 24, 2000 3:29 PM Subject: Re: [Unreal-users] Re: socks checking & identd disable > if you mean that it wont connect in the beginning it could well be the > problem it cannot resolve the IP that is the problem i had > try checking that > > Grtz Headbang > Local Ircop Chat.Local.Ie > ROXnet > #unrealircd > > ----- Original Message ----- > From: The Nightwalker (Stskeeps) <cm...@dr...> > To: Andy Grundman <ti...@de...> > Cc: <unr...@li...> > Sent: Friday, March 24, 2000 8:35 PM > Subject: Re: [Unreal-users] Re: socks checking & identd disable > > > > #undef SOCKSPORT in config.h will block socks check > > ident, not sure > > > > > > --------------------------------------------------------------------- > > Carsten V. Munk - The Nightwalker, known on IRC as Stskeeps or techie > > * ICQ: 16465977 - E-Mail: sts...@ts... > > * Author of UnrealIRCd (http://unreal.tspre.org) > > * Technical Admin @ irc.roxnet.org, server admin of irc.flirt.org > > "To understand a program you must become both the machine and the > program." > > ---------------------------------------------------------------------- > > > > -----BEGIN GEEK CODE BLOCK----- > > Version: 3.1 > > GCS/CC d- s: a--- C+++ UL P L++ E-- W++ N+ o-- K- w--- O- M V-- PS+ PE- Y+ > > PGP t+ 5 X R- tv- b+ DI++ D++ G e-- h! r z** > > ------END GEEK CODE BLOCK------ > > > > On Fri, 24 Mar 2000, Andy Grundman wrote: > > > > > Thanks. > > > IMO identd should be optional, since even with a proper identd running > you can sit there after connecting to the server for like 30 > > > seconds before it lets you in. I just prefer to have the ident of my > users set by their IRCUSER or mirc email address. > > > > > > I will check into the socks thing.. might have to dig into the code a > bit but I should be able to turn it off. There's no settings > > > in the Settings file, .network file, or unrealircd.conf to disable it. > The only socks-related options are SOCKS_BAN_MESSAGE, > > > SOCKS_QUIT_MESSAGE, and SOCKSBANTIME. > > > > > > Oh, I have another question. What file do you have to make for > opermotd? I tried things like ircd.opermotd, opermotd, oper.motd, > > > etc., none of which work. > > > > > > -Tiny > > > > > > ----- Original Message ----- > > > From: Thomas J. Stensås <HA...@Vi...> > > > To: <unr...@li...> > > > Sent: Friday, March 24, 2000 12:15 PM > > > Subject: [Unreal-users] Re: socks checking & identd disable > > > > > > > > > > On 24-Mar-00 19:01:31, Andy Grundman <ti...@de...> found a > keyboard and wrote about: > > > > [Unreal-users] socks checking & identd disable. > > > > > > > > > I'm trying to disable both socks checking and identd checking. I > have > > > > > Unreal3.0-Morrigan(fix). The docs said to disable socks at > compile-time, > > > > > but I couldn't find any configuration parameters to do this, so I > just > > > > > did: e:*:*:* > > > > > I rehashed and the socks check still appeared, restarted the ircd > and the > > > > > socks check was still there. > > > > > > > > > > For identd, the docs say you can disable it in the I line, so I > have: > > > > > I:*::*::1 > > > > > which should allow anyone. > > > > > rehash/restart doesn't help, it still checks identd. > > > > > Any ideas? > > > > > -Tiny > > > > > > > > Greets. > > > > > > > > Identd cannot be turned off. You can only choose wheter to NOT allow > users > > > > with identd to connect or not, and if to disallow mixed case idents. > > > > > > > > Sides imho turning off identd checking would be stupid. > > > > > > > > I lines will not allow you to turn off identd checks. I lines are for > > > > determining what class users should be in. > > > > > > > > Not recalling correctly how this was done i shant speak of it too > much, but > > > > using e lines will not turn off the socks check, it will just render > it > > > > useless as e lines as except socks lines. > > > > > > > > The socks check should normally be possible to turn off by using a > setting > > > > in config.h pre compile. Not sure on unreal thou since i belive there > was > > > > some defines for it in dynconf. *shrug* > > > > > > > > > > > > > > > > -- > > > > Yours Sincerely > > > > Thomas J. Stensas (HAMLET/ShadowMaster @ IRC) > > > > <sb> > > > > Network Administrator Village IRC Network - > (http://www.VillageIRC.net/) > > > > Head Of Development ShadowRealm Creations - > (http://www.Shadow-Realm.org/) > > > > Author And Project Administrator UltimateIRCd - > (http://www.Shadow-Realm.org/ultimate.html) > > > > > > > > IBM & M$ are trademarks; Amiga is a philosophy. > > > > <sb> > > > > "He's alive...and in perfect hibernation." "Does he have the CLUB?" > > > > > > > > > > > > _______________________________________________ > > > > Unreal-users mailing list > > > > Unr...@li... > > > > http://lists.sourceforge.net/mailman/listinfo/unreal-users > > > > > > > > > > > > > _______________________________________________ > > > Unreal-users mailing list > > > Unr...@li... > > > http://lists.sourceforge.net/mailman/listinfo/unreal-users > > > > > > > > > _______________________________________________ > > Unreal-users mailing list > > Unr...@li... > > http://lists.sourceforge.net/mailman/listinfo/unreal-users > > > > > _______________________________________________ > Unreal-users mailing list > Unr...@li... > http://lists.sourceforge.net/mailman/listinfo/unreal-users > |
From: Dana <da...@st...> - 2000-03-25 04:15:01
|
oper.motd Thats works for me Dana/Stormdancing Stormdancing IRC Network ----- Original Message ----- From: "Andy Grundman" <ti...@de...> To: <unr...@li...> Sent: Friday, March 24, 2000 10:31 AM Subject: Re: [Unreal-users] Re: socks checking & identd disable > Thanks. > IMO identd should be optional, since even with a proper identd running you can sit there after connecting to the server for like 30 > seconds before it lets you in. I just prefer to have the ident of my users set by their IRCUSER or mirc email address. > > I will check into the socks thing.. might have to dig into the code a bit but I should be able to turn it off. There's no settings > in the Settings file, .network file, or unrealircd.conf to disable it. The only socks-related options are SOCKS_BAN_MESSAGE, > SOCKS_QUIT_MESSAGE, and SOCKSBANTIME. > > Oh, I have another question. What file do you have to make for opermotd? I tried things like ircd.opermotd, opermotd, oper.motd, > etc., none of which work. > > -Tiny > > ----- Original Message ----- > From: Thomas J. Stensås <HA...@Vi...> > To: <unr...@li...> > Sent: Friday, March 24, 2000 12:15 PM > Subject: [Unreal-users] Re: socks checking & identd disable > > > > On 24-Mar-00 19:01:31, Andy Grundman <ti...@de...> found a keyboard and wrote about: > > [Unreal-users] socks checking & identd disable. > > > > > I'm trying to disable both socks checking and identd checking. I have > > > Unreal3.0-Morrigan(fix). The docs said to disable socks at compile-time, > > > but I couldn't find any configuration parameters to do this, so I just > > > did: e:*:*:* > > > I rehashed and the socks check still appeared, restarted the ircd and the > > > socks check was still there. > > > > > > For identd, the docs say you can disable it in the I line, so I have: > > > I:*::*::1 > > > which should allow anyone. > > > rehash/restart doesn't help, it still checks identd. > > > Any ideas? > > > -Tiny > > > > Greets. > > > > Identd cannot be turned off. You can only choose wheter to NOT allow users > > with identd to connect or not, and if to disallow mixed case idents. > > > > Sides imho turning off identd checking would be stupid. > > > > I lines will not allow you to turn off identd checks. I lines are for > > determining what class users should be in. > > > > Not recalling correctly how this was done i shant speak of it too much, but > > using e lines will not turn off the socks check, it will just render it > > useless as e lines as except socks lines. > > > > The socks check should normally be possible to turn off by using a setting > > in config.h pre compile. Not sure on unreal thou since i belive there was > > some defines for it in dynconf. *shrug* > > > > > > > > -- > > Yours Sincerely > > Thomas J. Stensas (HAMLET/ShadowMaster @ IRC) > > <sb> > > Network Administrator Village IRC Network - (http://www.VillageIRC.net/) > > Head Of Development ShadowRealm Creations - (http://www.Shadow-Realm.org/) > > Author And Project Administrator UltimateIRCd - (http://www.Shadow-Realm.org/ultimate.html) > > > > IBM & M$ are trademarks; Amiga is a philosophy. > > <sb> > > "He's alive...and in perfect hibernation." "Does he have the CLUB?" > > > > > > _______________________________________________ > > Unreal-users mailing list > > Unr...@li... > > http://lists.sourceforge.net/mailman/listinfo/unreal-users > > > > > _______________________________________________ > Unreal-users mailing list > Unr...@li... > http://lists.sourceforge.net/mailman/listinfo/unreal-users > |