Re: [Unreal-users] Ports for establishing linking.
Status: Beta
Brought to you by:
wildchild
From: tabris <ta...@ta...> - 2005-05-16 16:04:05
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On Monday 16 May 2005 10:41 am, DerAlSem wrote: > Hello tabris, > > Monday, May 16, 2005, 6:26:52 PM, you wrote: > > Why does the source-port matter? and typically no you > > cannot request a port-range to use. the source-port is provided by > > the OS in a somewhat-random fashion (the way it is allocated is > > implementation-defined) > > Because of firewall type "deny_all". for outgoing as well? you might want to try something like matching on userid then, restrict=20 them to only use their allocated IP according to uid. I believe that=20 ipfw (BSD) and iptables (Linux, requires some kernel patches. most=20 distros do it for you) can do this. =2D-=20 Certainly the game is rigged. Don't let that stop you; if you don't bet, you can't win. -- Robert Heinlein, "Time Enough For Love" |