Re: [Unreal-users] Required Channel Modes?
Status: Beta
Brought to you by:
wildchild
From: Medice <me...@gm...> - 2005-05-03 20:29:37
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NightStorm wrote: > ugh, I'm a moron this week... it must be the upcoming baby... 5 years with > UnrealIRCD, and I completely overlooked that setting hundreds of times. > *sigh* > thx > such things happen ;) > ----- Original Message ----- > From: "Rick C." <ri...@co...> > To: <unr...@li...> > Sent: Tuesday, May 03, 2005 4:11 PM > Subject: Re: [Unreal-users] Required Channel Modes? > > > >>*set::modes-on-join <+modes>;* >> >>The modes that will be set on a channel when it is first created. Not >>all modes can be set using this command. +qaohvbeOAzlLk can NOT be set >>using this command. >> >> in addition you may also look into: [quote from doc] set::restrict-channelmodes <modes> Restrict users to set/unset the channelmodes listed here (don't use + or -). [/quote] hth greetz Medice |