[Unreal-users] m_rehash()
Status: Beta
Brought to you by:
wildchild
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From: tabris <ta...@ta...> - 2005-04-02 02:11:52
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Should m_rehash() differentiate btwn a /rehash vs /rehash -PARM ? I found an oddity while coding a remote rehash in OperServ for=20 SurrealServices. basically, I can only do a remote rehash if I have IsNetAdmin(), and to=20 do a /rehash -motd I must have IsAdmin() or IsCoAdmin() (IsNetAdmin()=20 is not enough). Even odder is that it appears that with IsULine() i should be able to=20 do a standard rehash, but from empirical testing, it requires=20 IsNetAdmin(). Would it not make sense for m_rehash() to allow rehash if IsULine() ?=20 Is this a bug worth fixing, or do I just have to stick one of my=20 Services Agents with umodes +AN and live with it? =2D- tabris =2D > > Other than the fact Linux has a cool name, could someone explain why > > I should use Linux over BSD? > > No. That's it. The cool name, that is. We worked very hard on > creating a name that would appeal to the majority of people, and it > certainly paid off: thousands of people are using linux just to be > able to say "OS/2? Hah. I've got Linux. What a cool name". 386BSD > made the mistake of putting a lot of numbers and weird abbreviations > into the name, and is scaring away a lot of people just because it > sounds too technical. (Linus Torvalds' follow-up to a question about Linux) |