Re: [Unreal-users] unreal3.2.2 question
Status: Beta
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From: tabris <ta...@ta...> - 2004-11-11 04:12:54
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On Wednesday 10 November 2004 11:01 pm, droolin wrote: > We are finaly biting the bullet, and doing something that we should > have done along time ago and upgrading our ircd. But, two options > that we really want to use raises two questions for us. > <snip stuff I know nothing about> > cloaking: We want to upgrade all servers to the new cloaking method. > But, all servers must be set up with the same keys. My question to > this is. We go in, change all the servers. Can we just drop and > raise each server to get in line once all our done? Or, do we need > to drop the full network??? basically you can have different cloak keys on differnet servers, but channel bans won't work right. You'll have to replace all the channel bans anyway (well, the ones that include the cloaked portion), so it's no real big problem. just make sure that after the upgrade is done all the bans are replaced, and try to do it as quick as possible. (iow, rebuild them all, then test on one or two, then restart as many as possible as fast as possible). HTH, do ask if more questions. I've had to upgrade 2 networks so far this past week. > > I know, kind of strange questions. But, any help would be most > appriceated. > > droolin -- tabris Owner surrealchat.net Tech/Admin webchatting.com - "Language shapes the way we think, and determines what we can think about." -- B. L. Whorf |