Unreal3.2-beta10 released
Status: Beta
Brought to you by:
wildchild
From: Carsten V. M. <sts...@ts...> - 2002-05-21 08:52:43
|
Yep, so yet another Unreal3.2 beta.. The usual, source, win32, win32-ssl is downloadable from http://www.unrealircd.com This is a recommended upgrade Changes: *** beta9 released *** - Fixed a stupid m_oper bug - Fixed a win32 editor bug causing a crash when you click save multiple times - Fixed a /stats q bug where it would crash if there was an sqline with no reason, reported by toj - Fixed a bug that caused locops to see client exiting but not client connecting notices while +s reported and fixed by cmx (#0000123) - Fixed a bug reported by dimplesx where +H did not decrease the oper count (#0000129) - Documentation bug #0000152 reported by Tony at sexnet.org fixed regarding example.conf being wrong about set::socks - First part of skyper's security audit patch - Some more of skyper's security audit patch. Some of them were simply unfair in regards to performance or blindly added strlcats/strlcpy - Fixed some problems with skyper's patch (typos) - Fixed a cloak problem on OSes with 64bit integers (reported by wolven) - Updated credits - Memory leak fixes with scanners - Some fixes with connect(). Knowing my luck this will fuck up to hell - Fixed another memory leak with the scanners - Fixed some helpop typos reported by BiGi (#0000144) - Fixed a typo in /stats ? where T/t were reversed, reported by Zer0 - Fixed a typo displaying a message to edit config.h after compiling reported by dimplesx (#0000133) - Fixed a bug where except ban didn't work (reported by Hercules) - Fixed a scanner memory leak, and made some changes to make the HTTP scanner work - Fixed a bug in the socks scanner causing it to fail - Removed some typecasts from free calls, *hopefully* it will fix some problems - Fixed a bug with \r\n being mistakenly parsed wrong. Thanks to John_z - Fixed a config parser bug that would cause a crash under certain conditions. Reported by roskecr (#0000173) - Rewrote check_pings and the whole way banning people are handled. Do loop.do_bancheck = 1 to provoke a bans check. This possibly fixes #00001702, #0000137 and other funny bugs. - Fixed a number of bugs in the upper patch. - Fixed an OpenBSD bug reported by RaYmAn, k0adh, and numerous others (#0000104) - Credits changes - Fixed problem in dopm (short and char should NEVER be passed to va_arg) - Fixed HCN so it uses IP instead of sockhost. - Changed version to beta10 and updated documentation - Removed obsolete network files - Added some new network files (hopefully I'll be able to get all the submissions added soon) MD5 (Unreal3.2-beta10.tar.gz) = 06c23ab11c92f961e51c4727a432d2fa MD5 (Unreal3.2-beta10.zip) = 6b65589da15dbbbb03556b082a190763 MD5 (Unreal3.2-beta10-SSL.zip) = 286f2f1f5b1b8dbc99d31496012a8db3 -Stskeeps Head coder of UnrealIRCd |