Unreal3.2-Selene(beta2) out
Status: Beta
Brought to you by:
wildchild
From: Carsten V. M. <sts...@ts...> - 2001-08-07 20:33:31
|
Well, yet another beta out of Unreal3.2 - beta2 Download: http://unrealircd.com/downloads.html Changes since 3.2-beta1: - Commited the web server prototype made by Stskeeps, web design by WildChild - Ripped out the old DF watch system, using bahamut's now - Fixed some CHINESE_NICK stuff - Fixed an sdesc bug reported by Alzirr - Fixed a little gcc 3.0 bug with Unreal - Fixed *** nick has quit (no Days come, days go), by defaulting to "Quit: " - Fixed -nexus.nexusirc.org- *** Notice -- Trying to send [:Alzirr WALLOPS :test bug, found by Alzirr - Fixed struct IN_ADDR problems on some OS'es - Fixed some more gcc 3.0 problems and made FSU pthreads a bit easier to install - Fixed some updconf bugs reported by Joe - Fixed a bug where 'fake direction' messages were sent to non-ops reported by Janos - Made it so unreal searches harder for SSL headers and libraries - Fixed possible bug with allowing :'s in +k/+L .. - Added a credit - Fixed a typo in /stats and a /chatops bug found by Cas - Made oper {} (and vhost {}) allow you to enter an IP even if your host resolves by request of Cas - Added set::options:show-klines and set::options::show-tkl to make /stats G and /stats K oper only - Added a patch by Zogg to fix a socks scanner problem - Fixed a /sapart bug found by SubZero - Minor bugfix in scan_socks, + some comments - Fixed some flaws in httpd, that made it break unmercifully - Added correct uptime to web interface - Patched in zogg's scan_socks patch, second edition - Added in Ossie's example.conf v2 - Major changes to the win32 editor - Fixed a bug in the new editor, hopefully now it works flawlessly (?) - Fixed a bug in the win32 status dialog causing it to get screwed up, found by Auspice - Fixed a scan_socks problem under win32 - Added a 3d border to the color selector in the win32 editor - Fixed a win32 bug dealing with the new RTF parser - Fixed a scan_socks problem under win32 - Fixed a MOTD rehash bug found by fryo - Made CR compatilbity actually work, it autojoins now :) - Started updating network files (remove all the obsolete ones) - Fixed SQLINE problem - Added doc/coding-guidelines - Readded header info to network files which was lost in the update - Updated a few network files that managed to slip by the update process - Updated networks/networks.ndx and alphabetized it and added all network files submitted in 3.2 format (didn't feel like converting right now ;P) - Win32 code cleanup - Made my_itoa use _itoa on win32 - Implimented SVSMODE #channel -b nick to remove all matching bans against a nick, idea from bahamut - Added SVSMODE #channel -b to remove all bans - Added SVSMODE #channel -qaohv to remove all users of that respective level, and made all the # SVSMODE flags work in SVS2MODE - Made a bunch of config errors non fatal - Added 2 more network files (yea, I'm slow) - Fixed SQLINE bug, FINALLY. (forgot to set type ..oops..) - Added more network files... - Fixed a bug affecting /oper and /vhost caused by IP checking - Added wildcard support to include and loadmodule in win32 - Added SVSMODE # -e to work just like -b - Fixed SVSMODE compile error - Added tgf's patches for these bugs: * if you dont have a rules file and do "rehash -motd" then the server segfaults. * setgid has to be called before setuid... cos if you change to a non-priv uid first then you are not allowed to setgid! - Added more network files - Fixed a possible restart/die bug - Fixed a bug where /die didn't do anything on win32 reported by Gilou - Fixed a bug where /restart didn't send out notices on win32 - Made /restart call mod_unload for all modules - Fixed a typo in the win32 makefile - Rewrote Addit, hopefully it fixes the SJOIN problems? - Fixed fence post marker overwrite in /vhost, found and fixed by tgf - Made the Win32 version report the actual OS to opers in /version rather than just say 'Win32' - Removed some obsolete code - Added set::oper-only-stats which allows you to set any/all stats as oper only (* = all). Code is kind of ugly since some flags are case insensitive and C == H but it works and seems pretty fast. - Added set::anti-spam-quit-message-time idea from hybrid7 - Made the config smarter, for yes/no options yes/true/on/1 = yes no/false/off/0 = no - Made Unreal be able to recover from a bunch of config errors - Added stats flag r to the stats help list - Fixed bindip problem with it not being made - Made even more config errors recoverable - Added more network files - Fixed some typos in s_conf.c - Fixed a win32 bug where /restart didn't remove the tray icon, reported by PHANTOm and Gilou - Fixed Osiris's example.conf - Fixed IPv6 bindip error found by Madkiss - Added log::maxsize, when this size is reached the log is cleared and started over again - Fixed a codemastr-on-crack /version bug, and fixed some IPv6 stuff in scan* - Fixed some more IPv6 stuff in httpd - Implimented snomask (similar to IRCu) and moved several usermodes to it - Added a config check to detect what order we should specify the SSL libraries in - Fixed bug with SSL, detected properly and fixed by Chawmp - Fixed an oper-only-stats bug - Updated some documentation to prepar for release - Docs prepare - Fixed a major snomask bug found by narf - Using bahamut /who now, this needs some testing. - HCN fix - /who fix .. removed nick matching functionality.. - Fixed a SNOMASK problem found by Arantis - Fixed a umode2 bug that crashed the server - Fixed vhost bug that forgot to add a \0 in the end of the string - /who fix - Another /who fix, what crashed it I assume - helped by narf to find this - Fixed a bug were operflag eyes didn't work - /who fixes regarding +I +H and crap - Preparation for beta2 -- --------------------------------------------------------------------- Carsten V. Munk - The Nightwalker, known on IRC as Stskeeps or techie * ICQ: 16465977 - E-Mail: sts...@ts... * Author of UnrealIRCd (http://unrealircd.com) * Server admin of irc.fyremoon.net * System Administrator @ cc2is.com "To understand a program you must become both the machine and the program." ---------------------------------------------------------------------- [ to intrepret this geek code, see http://www.ebb.org/ungeek ] -----BEGIN GEEK CODE BLOCK----- Version: 3.12 GCM/CS/CC/ED/MC/IT d-(++) s::-- a--->-- C+++(++++) UL+++>++++ UB+++>++++ P>+ L++(+++) E- W+++ N++ o K++ w--- O- M V- PS+ PE++ Y++ PGP t++ 5 X R- tv- b++ DI+++ D+++ G e- h! r y++(++++) ------END GEEK CODE BLOCK------ |