Re: [Unreal-users] Transport Endpoint
Status: Beta
Brought to you by:
wildchild
From: The N. (Stskeeps) <cm...@dr...> - 2000-06-07 21:03:56
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Heyas, I assume this is 3.0 you run. When a user connects/disconnects quickly enough, it generates an error, which in 3.1 is ignored (nothing to worry about really). As it cannot retrieve data about the client, it shows the local port it tried to connect at. Its simply ignore warning ;) -Stskeeps --------------------------------------------------------------------- Carsten V. Munk - The Nightwalker, known on IRC as Stskeeps or techie * ICQ: 16465977 - E-Mail: sts...@ts... * Author of UnrealIRCd (http://unreal.tspre.org) * Technical Admin @ irc.roxnet.org, server admin of irc.fyremoon.net "To understand a program you must become both the machine and the program." ---------------------------------------------------------------------- -----BEGIN GEEK CODE BLOCK----- Version: 3.1 GCS/CC d- s: a--- C+++ UL P L++ E-- W++ N+ o-- K- w--- O- M V-- PS+ PE- Y+ PGP t+ 5 X R- tv- b+ DI++ D++ G e-- h! r z** ------END GEEK CODE BLOCK------ On 9 Jun 2000 swi...@ne... wrote: > Heyas > > I am running Unreal on camelot* and we keep getting this at totally random times during the > week, we've checked the conf's over and over again but cant see what the problem is.. > anyone else have some idea? > > [2159] -camelot.ct.us.mystical.net- *** Notice -- Failed in connecting to > camelot.ct.us.mystical.net[208.28.184.69.6667] :Transport endpoint is not connected > > > Thanks > > Scott Williams > > > > Acting Server Administrator, Camelot.ct.us.Mystical.Net > Services Operator, Camelot.ct.us.Mystical.Net > www.Mystical.net || irc.Mystical.Net > > > _______________________________________________ > Unreal-users mailing list > Unr...@li... > http://lists.sourceforge.net/mailman/listinfo/unreal-users > |