[Unreal-users] Re: socks checking & identd disable
Status: Beta
Brought to you by:
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From: Thomas J. <HA...@Vi...> - 2000-03-24 18:25:09
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On 24-Mar-00 19:01:31, Andy Grundman <ti...@de...> found a keyboard and wrote about: [Unreal-users] socks checking & identd disable. > I'm trying to disable both socks checking and identd checking. I have > Unreal3.0-Morrigan(fix). The docs said to disable socks at compile-time, > but I couldn't find any configuration parameters to do this, so I just > did: e:*:*:* > I rehashed and the socks check still appeared, restarted the ircd and the > socks check was still there. > > For identd, the docs say you can disable it in the I line, so I have: > I:*::*::1 > which should allow anyone. > rehash/restart doesn't help, it still checks identd. > Any ideas? > -Tiny Greets. Identd cannot be turned off. You can only choose wheter to NOT allow users with identd to connect or not, and if to disallow mixed case idents. Sides imho turning off identd checking would be stupid. I lines will not allow you to turn off identd checks. I lines are for determining what class users should be in. Not recalling correctly how this was done i shant speak of it too much, but using e lines will not turn off the socks check, it will just render it useless as e lines as except socks lines. The socks check should normally be possible to turn off by using a setting in config.h pre compile. Not sure on unreal thou since i belive there was some defines for it in dynconf. *shrug* -- Yours Sincerely Thomas J. Stensas (HAMLET/ShadowMaster @ IRC) <sb> Network Administrator Village IRC Network - (http://www.VillageIRC.net/) Head Of Development ShadowRealm Creations - (http://www.Shadow-Realm.org/) Author And Project Administrator UltimateIRCd - (http://www.Shadow-Realm.org/ultimate.html) IBM & M$ are trademarks; Amiga is a philosophy. <sb> "He's alive...and in perfect hibernation." "Does he have the CLUB?" |