UnrealIRCd 5.0.0-alpha4 released
Status: Beta
Brought to you by:
wildchild
From: Bram M. <sy...@un...> - 2019-10-12 07:38:17
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(You can unsubscribe from this list here <https://sourceforge.net/projects/unreal/lists/unreal-notify/unsubscribe>) Hi everyone, The fourth alpha version of UnrealIRCd 5 is now available for download. This is not a stable version, it is for testing only and the server may misbehave. Some planned functionality for UnrealIRCd 5 is still missing, but about 90% is there. UnrealIRCd 5 alpha versions are there to give users an early opportunity to see what the current state of UnrealIRCd 5 is. For those users who do dare to run it, feel free to report any issues you may find or comment on the many U5 features on https://bugs.unrealircd.org/. The full release notes are available here <https://github.com/unrealircd/unrealircd/blob/f5137678ff13071890a3f0d7c3ac312fba3435d8/doc/RELEASE-NOTES.md>. Changes between 5.0.0-alpha3 and 5.0.0-alpha4 * Various I/O engine changes to reduce CPU usage and make things more efficient * Many(!) code cleanups again * Support for IRCv3 draft/labeled-response-0.2 * set::allowed-channelchars now defaults to only allowing utf8 in channel names (see release notes for more information) * Websockets now support type 'text' and you have to explicitly enable them per listen block (see release notes for more information) * Use generic numeric 531 to signal a blocked message to a person * We are also in the process of removing compatibility code for old protocols, such as UnrealIRCd 3.2.x. This will further clean up the source code and will get rid of old bugs * WARNING: if you are using anope, then note that starting with 5.0.0-alpha4 you need to apply the following patch: https://github.com/anope/anope/commit/da6e2730c259d6d6356a0a948e85730ae34663ab.patch -- Bram Matthys Security researcher sy...@vu... Website: www.vulnscan.org PGP key: www.vulnscan.org/pubkey.asc PGP fp: EBCA 8977 FCA6 0AB0 6EDB 04A7 6E67 6D45 7FE1 99A6 |