Server crashes on /QUIT
Status: Beta
Brought to you by:
wildchild
This bug has been submitted before, but I don't see any
solution. I am running Unreal 3.1.1 on RedHat 7 with
the 2.4.1 kernel, and I just ran update with cvs to
make sure I was current. When a client issues the /QUIT
command, the daemon crashes. Attached is the output
created according to the instructions in Unreal.nfo.
The server is running as a hub, and is not yet attached
to any existing network.
output from gdb src/ircd core