Hello, first off thank you for working on this project. I am trying it out and I'm not sure what to do to get started, please pardon my ignorance.
I have a simulator which uses either DIS6 or DIS7. I set the exercise id, site id and application number, and the filters allowed exercise id, then clicked play in the Unity editor. When it starts up, in the network box, I subscribe to the multicast 224.3.0.0, which is what the simulator is running on. But not sure what to do after that. It shows the Connection (Started) in PDU Factory.
In the simulator, I added some entities and moved them around. I don't see them, are they supposed to show up in the Unity game view?
thanks in advance for any assistance anyone can provide!
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Hi. There is an example scene with a world which does get some entities to show up. I was undecided on the best way to handle this, if it should just be a network library or if it should also handle creating entities in the world.
At the moment its mainly a network library with an example of doing the entities in the world.
The problem with handling the entities is its hard to know where in the scene they should go. What coordinate system you are using, the scale, Is there a terrain etc?
The example scene should provide a good basis for getting started.
I really do need to update the library, I keep saying I will. Im panning on converting it into a Unity package.
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Hello, first off thank you for working on this project. I am trying it out and I'm not sure what to do to get started, please pardon my ignorance.
I have a simulator which uses either DIS6 or DIS7. I set the exercise id, site id and application number, and the filters allowed exercise id, then clicked play in the Unity editor. When it starts up, in the network box, I subscribe to the multicast 224.3.0.0, which is what the simulator is running on. But not sure what to do after that. It shows the Connection (Started) in PDU Factory.
In the simulator, I added some entities and moved them around. I don't see them, are they supposed to show up in the Unity game view?
thanks in advance for any assistance anyone can provide!
Hi. There is an example scene with a world which does get some entities to show up. I was undecided on the best way to handle this, if it should just be a network library or if it should also handle creating entities in the world.
At the moment its mainly a network library with an example of doing the entities in the world.
The problem with handling the entities is its hard to know where in the scene they should go. What coordinate system you are using, the scale, Is there a terrain etc?
The example scene should provide a good basis for getting started.
I really do need to update the library, I keep saying I will. Im panning on converting it into a Unity package.