Hello there. My name is David Lin and I'm interested in playing around with your DISUnity tool. Unfortunately, I'm having a bit of difficulty accessing the repo. Is there any other way I can get a copy of your project? Thanks!
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You should be able to download a snapshot from the git repository from here:http://sourceforge.net/p/unitydis/code/ci/master/tree/
Click download snapshot at the top. If this does not work let me know and i will e-mail you a copy.
At the moment it still in its early stages, you will find an example scene which has a simple 3d globe model. If you connect to a DIS network you should see entities appear on the globe.
I am currently working on the warfare PDU for firing and detonation of weapons at the moment.
Most components can be accessed by using the component menu DISUnity/etc
You can add a DIS connection to your scene by using the wizard from the Menu DISUnity/Wizards/...
PDU can be added to GameObjects as components so you can edit each field if you wish.
I would be interested to hear what you think and any suggestions.
Hello there. My name is David Lin and I'm interested in playing around with your DISUnity tool. Unfortunately, I'm having a bit of difficulty accessing the repo. Is there any other way I can get a copy of your project? Thanks!
Unable to access GIT repository
This is David. Thanks for your prompt reply. I'm interested in developing a networked game with a host server maintaining a persistent game world. I'm currently thinking of implementing a DIS Host server to do that. I was looking for a DIS client to sanity check my server development. I've successfully downloaded your project and I'm looking forward to kicking the tires on your software. I'll definitely be submitting feedback. Thanks again!
-David
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Hello there. My name is David Lin and I'm interested in playing around with your DISUnity tool. Unfortunately, I'm having a bit of difficulty accessing the repo. Is there any other way I can get a copy of your project? Thanks!
Hi David,
Thanks for your e-mail.
You should be able to download a snapshot from the git repository from here:http://sourceforge.net/p/unitydis/code/ci/master/tree/
Click download snapshot at the top. If this does not work let me know and i will e-mail you a copy.
At the moment it still in its early stages, you will find an example scene which has a simple 3d globe model. If you connect to a DIS network you should see entities appear on the globe.
I am currently working on the warfare PDU for firing and detonation of weapons at the moment.
Most components can be accessed by using the component menu DISUnity/etc
You can add a DIS connection to your scene by using the wizard from the Menu DISUnity/Wizards/...
PDU can be added to GameObjects as components so you can edit each field if you wish.
I would be interested to hear what you think and any suggestions.
Regards
Karl
View and moderate all "General Discussion" comments posted by this user
Mark all as spam, and block user from posting to "Discussion"
This is David. Thanks for your prompt reply. I'm interested in developing a networked game with a host server maintaining a persistent game world. I'm currently thinking of implementing a DIS Host server to do that. I was looking for a DIS client to sanity check my server development. I've successfully downloaded your project and I'm looking forward to kicking the tires on your software. I'll definitely be submitting feedback. Thanks again!
-David