It's been quite some time since our last contact. Hope you're doing fine. I created this topic to notify you that I've just pushed an implementation of Action Request & Response PDUs to vdevelop branch. Please review them if you have time.
I will notify you if I implement new PDUs on this topic in the future.
Best regards,
Avi
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I've been experimenting with unitydis.
I'm able to set the position of my entity from my DIS broadcast on my network.
I'm having trouble converting the dead reckoning information to unity velocity.
Have you had any success with this?
Thanks,
Patrick
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When I run inside of unity, I am able to run as expected.
I am trying to build a standalone exe using File Build & Run
I get 2 errors in the Console.
NullReferenceException: Object reference not set to an instance of an object
DISUnity.Network.Connection.StartConnection () (at Assets/DISUnity/Network/Connection.cs:268)
/// <summary>
/// Start the socket sending and receiving on the DIS network
/// </summary>
public virtual void StartConnection()
{
connectionStarted.Invoke( this ); <============= line 268
Assets/DISUnity/Attributes/BroadcastAddressAttribute.cs(2,7): error CS0246: The type or namespace name `UnityEditor' could not be found. Are you missing a using directive or an assembly reference?
Thanks,
Patrick
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Hi Karl,
It's been quite some time since our last contact. Hope you're doing fine. I created this topic to notify you that I've just pushed an implementation of Action Request & Response PDUs to vdevelop branch. Please review them if you have time.
I will notify you if I implement new PDUs on this topic in the future.
Best regards,
Avi
Hi Karl,
I forgot to login when I post the message above.
Best regards,
Avi
Thanks Avi, good to hear from you 😃
Karl
Sent from my Windows Phone
-----Original Message-----
From: "siavee" siavee@users.sf.net
Sent: 16/03/2015 08:22 AM
To: "karljj1@yahoo.com" karljj1@yahoo.com
Subject: [unitydis:discussion] New PDU Implementations
Hi Karl,
I forgot to login when I post the message above.
Best regards,
Avi
New PDU Implementations
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Karl,
I've been experimenting with unitydis.
I'm able to set the position of my entity from my DIS broadcast on my network.
I'm having trouble converting the dead reckoning information to unity velocity.
Have you had any success with this?
Thanks,
Patrick
Hi Patrick,
I have not attempted dead reckoning in Unity yet. How are you trying to do this, are you using the physics system?
Karl
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Karl,
I have a different question.
When I run inside of unity, I am able to run as expected.
I am trying to build a standalone exe using File Build & Run
I get 2 errors in the Console.
NullReferenceException: Object reference not set to an instance of an object
DISUnity.Network.Connection.StartConnection () (at Assets/DISUnity/Network/Connection.cs:268)
Assets/DISUnity/Attributes/BroadcastAddressAttribute.cs(2,7): error CS0246: The type or namespace name `UnityEditor' could not be found. Are you missing a using directive or an assembly reference?
Thanks,
Patrick
Hi Patrick,
Looks like I had a stray using UnityEditor in BroadcastAddressAttribute.cs. I have just pushed a fix.
Karl