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#2 Decide on version control methodology

0.1
open
nobody
Unity (1) git (2)
2012-01-04
2012-01-04
No

Screw with Unity, git, and the editing process, to nail down what files change, and what needs to be saved. Figure out the minimal set of files needed to recreate the complete project (re-compiling on git pull is allowable).

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