Hi Krzysztof,
If I'd want to define an attribute, which is not an existing one (under the "Attributes" combobox), unity simply add two of the same types instead of one. For instance, I have tried to add given_name attribute, consequently two of the same types (following pic. shows that behavior) of attributes are added. Ideally unity should not allow adding two attributes of the same type within a scope definition (regardless of existing or non-existing).
[image.png]
Thanks,
Shiraz
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Shiraz Memon
Federated Systems and Data
Jülich Supercomputing Centre (JSC)
Phone: +49 2461 61 6899
Fax: +49 2461 61 6656
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