From: Krzysztof B. <kb...@un...> - 2018-11-05 19:21:01
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Dear Subscribers, Two updates this time: 1. *Unity 2.7.1 was released* The main focus was on improvements in speed of loading users list and groups tree in AdminUI (significant if you have thousands of users/groups or just a slow DB). AdminUI scales now nicely up to tens of thousands of users and similar number of groups - what was a problem so far, especially with slower RDBMS storage backends. We have future plans for scaling AdminUI even more - to support millions of users - but this will require some compromises in functionality. There is also a performance bugfix for admins who were members of many groups (100+): using AdminUI by such users is not extremely slow anymore, there is no difference on amount of group memberships. Other improvements include enhanced message templates loading: Unity can be configured to load configured templates on startup overwriting the templates stored in DB and AdminUI allows for reloading templates from configuration at runtime. There are also several other minor enhancements: * UY-812 <https://dev.unity-idm.eu/jira/browse/UY-812> Fix sorting and searching on authN screen * UY-793 <https://dev.unity-idm.eu/jira/browse/UY-793> More flexible OAuth trusted URL matching * UY-795 <https://dev.unity-idm.eu/jira/browse/UY-795> Subject text field in template editor should be 100% wide * UY-813 <https://dev.unity-idm.eu/jira/browse/UY-813> Allow to configure a custom link for signup on authentication screen * UY-814 <https://dev.unity-idm.eu/jira/browse/UY-814> Enable Norwegian locale 2. *Unity is now hosted at Weblate* Weblate is an open source web translation management system. If you want to contribute with translating Unity it should be very easy starting now. Everybody can join and start fixing localized strings right away. What is more the platform keeps track of what has changed in the base translations making translation maintenance simpler. See: https://hosted.weblate.org/projects/unity-idm/ The system is integrated with Unity repository and we accept pull requests directly to Unity's Github repository. Best regards, Krzysztof |