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From: Doris B. <ba...@aw...> - 2018-02-22 16:44:02
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Hi, finally got around to playing with the new uy_auto_login=true feature. Could you go into more detail where this needs to be put? I tried the <urn:SingleSignOnService ...> tag in the unity ipd metadata xmlfile of my SP but when I do this unity complains: eu.unicore.samly2.exceptions.SAMLRequesterException: Destination value https://unity:2443/saml-idp/saml2idp-web?uy_auto_login=true is not matching the responder's URI: https://unity:2443/saml-idp/saml2idp-web Also, I gather that step 2 from my original question can now be done with unity.saml.skipConsent - thanks for adding this! :-) Best, D. On 22/12/17 14:44, Krzysztof Benedyczak wrote: > Hi, > > W dniu 22.12.2017 o 13:48, D Baum pisze: >> Hi! >> >> I've set up Unity as a SAML "proxy" (which acts as a SAML IDP towards my >> applications but authenticates users with a SAML endpoint at an external >> IDP) and that's working fine. >> >> However, when users click "login" in my application, they are first >> taken to a unity page (https://unity/saml-idp/saml2idp-web-entry) where >> they have to click the "Authenticate" button to be forwarded to the >> external IDP (step 1). >> >> After they log in, they get redirected back to unity where they can >> select which information to share with the application and they have to >> click a button again (step 2). >> >> Is possible to configure unity so that it _doesn't_ display those two >> confirmation pages? So that the user doesn't have to click two buttons >> during the login process? Ideally, for this usage scenario unity would >> be "invisible" to the user. >> > > This feature will be available in the next release. If you want to play > with this already, there is a pre-release in unofficial folder on SF > (just use the latest distro from this folder). Adding uy_auto_login=true > query parameter to the Unity redirect URL will trigger this functionality. > > Best > Krzysztof |