Windows 8 Brightness/Gamma issue

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Rhiyo
2013-01-15
2013-04-07
  • Rhiyo

    Rhiyo - 2013-01-15

    Hey, I'm trying to use this with Windows 8, but whenever I open glh2.exe the gamma/brightness is way too high, trying the game in windowed mode I found out that it looks fine when I'm not tabbed in the game, but as soon as I tab back in the game it sets the gamma/brightness way too bright again. (It does it for everything, even outside of the game window).

    What could be causing this issue? Could it be something wrong with Hammer of Thyrion, or something wrong with Windows 8?

     
  • Ozkan Sezer

    Ozkan Sezer - 2013-01-15

    I don't have a win8 installation yet, so I can't test this myself for now.  Does changing the brightness from the options menu help with this?

     
  • Rhiyo

    Rhiyo - 2013-01-15

    In a way, yes. But it's still definitely the wrong colour from the original. and too bright. I'll post screenshots of comparison with HoT and without HoT.

     
  • Rhiyo

    Rhiyo - 2013-01-15

    Okay, screenshot isn't showing the brightness either.

    It's like this weird brightness overlay that comes up over my desktop when I make HoT my main window, it doesn't do this if I run Hexen without HoT.

    When I run HoT windowed it seems to give my entire desktop the brightness overlay, and adjusting the brightness in the options menu of the game is adjusting the brightness overlay that is appearing over the entire screen as well. But even with the slider all the way down, it's still brighter then what it should be. If I tab out of HoT, it becomes the right colour again, but as soon as I tab back in it it adds the brightness overlay again.

     
  • Ozkan Sezer

    Ozkan Sezer - 2013-01-15

    I assume that by "without HoT", you mean with "original glh2.exe":
    original glhexen2 didn't support gamma/brightness changes, so no
    surprise there.

    When in windowed mode, yes the gamma change will affect the whole
    desktop. However if you move the brightness slider all the way to
    the left (i.e. gamma 1.0), then glh2 being the active window or not
    the desktop should have the same brightness.

    Please test one of the following:
    http://uhexen2.sourceforge.net/tmp/test32.zip
    http://uhexen2.sourceforge.net/tmp/test64.zip
    test32 is for 32 bit windows, test64 is for 64 bit.  The glh2.exe
    in these include a workaround found in quake3 for a gamma limitation
    in newer windows versions. Does it make a difference for you?
    (I still can't see any difference with this on my win7 and I don't
    have win8 yet.)  If it doesn't help, I'll have to ask around.

     
  • Rhiyo

    Rhiyo - 2013-01-15

    Yes, I did mean original glh2, and that does make sense.

    Even with the gamma all the way to the left, it's still off, I've tried the exact same files on my Windows 7 Pc and it works fine, so this must be an issue with Windows 8.

    Using that exe you supplied on the 32bit version didn't change anything, it still changes gamma even with the slider to the left. I didn't try the 64 bit version but I assume it wouldn't make a difference.

    Is there any other information I can give you to help on this?

     
  • Rhiyo

    Rhiyo - 2013-01-15

    I'm probably wrong on this, but could Windows 8 have some sort of compatibility thing to detect if a program is dark (Hexen II is a pretty dark game) and light up the gamma somehow?

     
  • Ozkan Sezer

    Ozkan Sezer - 2013-01-15

    Thanks for testing.

    I can't think of anything for now.  I'll ask  some of my coder friends
    and write back here if I come up with something.

     
  • Ozkan Sezer

    Ozkan Sezer - 2013-01-15

    I'm probably wrong on this, but could Windows 8 have some sort of compatibility thing to detect if a program is dark (Hexen II is a pretty dark game) and light up the gamma somehow?

    Well, that *certainly* can be true. Can you search for that please?

     
  • Rhiyo

    Rhiyo - 2013-01-15

    That'd be great thanks, although it's not that bad, it's annoying having the colours being slightly too bright, it removes the aesthetics of the game.

     
  • Rhiyo

    Rhiyo - 2013-01-15

    I couldn't find anything from googling it, but I do have some updates:

    It doesn't do it with UQE Hexen II

    Using zdoom on Doom, Hexen and Heretic has a similar effect, it causes a greenish overlay to appear in Doom, and a deep blue overlay to appear in Hexen and Heretic, only whilst in menu's though. It didn't cause this issue if I used Chocolate Doom, though.

    Hope this helps.

     
  • Ozkan Sezer

    Ozkan Sezer - 2013-01-15

    Thanks for further information.

    If you have quake, can you test and see whether fitzquake have this
    issue:  http://celephais.net/fitzquake/

    Since UQE doesn't have that issue: UQE uses some quake3 code to handle
    gamma. If you have q3, can you test and see whether original quake3
    (latest 1.32 version) have this issue?

    Thanks.

     
  • Rhiyo

    Rhiyo - 2013-01-15

    I did not get the error on a fresh steam version of Quake 3, or using quake with fitzquake. This is certainly puzzling.

     
  • Ozkan Sezer

    Ozkan Sezer - 2013-01-15

    Puzzling, indeed.  Can you post some details about your setup, e.g.:
    what varinat of win8, what graphics hardware/driver, etc., please?

     
  • Ozkan Sezer

    Ozkan Sezer - 2013-01-15

    Also, if you rename fitzquake.exe to glquake.exe and run it again, does it still behave?

     
  • Rhiyo

    Rhiyo - 2013-01-16

    My current set up is the latest updated Windows 8,  2 GTX 480 Sli with the lastest Nvidia beta driver.

    I tried it on my brothers Windows 8 laptop still the same issue, I ran it windowed on my Windows 7 PC and found when you load up the game at the end of the console part just before it gets into the menu,  it changes the gamma for a splitsecond and it goes back corrently, where as on my Windows 8 PC it changes the gamma at the same period and doesn't go back.

    I tried renaming fitsquake to glquake, still works fine.

    The new build still doesn't change anything it seems.

     
  • Rhiyo

    Rhiyo - 2013-01-16

    It worked!

    But then I tried the latest official release, and that's also working now… (With the slider all the way to the left)

    I tried restarting my pc before, and it didn't work, but after logging off and on instead it worked fine, so I have no idea what could have caused it, if this was a problem specific to me, I'm sorry for wasting your time. I'll try this fix on my brothers laptop as well when I am able to use it.

     
  • Ozkan Sezer

    Ozkan Sezer - 2013-01-16

    OK, good news indeed!

    All I did was adding some paranoid checks and making sure some data are
    initialized before they are used; so I'll apply the changes.

    That the issue being gone after a reboot may hint to a driver issue and
    since w8 is new and the drivers are new I wouldn't be surprised.

    I'm interested in further results from that laptop.  Thanks.

     
  • Rhiyo

    Rhiyo - 2013-01-16

    Okay, I'll check whenever I can and come back.

    I've also enjoyed troubleshooting these things for you, so if you ever need someone to trouble shoot something again, just send me an email, I'll be able to test anything Windows 7/8 related. I'll also just test anything else for you, I have every single id Software game on steam, and a bunch more.

    I'll message you with my email now. Thanks.

     
  • Rhiyo

    Rhiyo - 2013-01-16

    Also, just one more question. I've heard there was an audio cd for this game with better, quality sounds. Does HoT come with this? Is there a way I can add it if not?

     
  • Ozkan Sezer

    Ozkan Sezer - 2013-01-16

    My thanks.

    As for the CD:  if you got the game from Steam, you don't have the
    cdrom, but yes the original game was distributed on a cdrom with audio
    tracks.  The only way of getting it is to buy it on ebay or something.
    Other than that, people made cdrips of it and possibly shared. But I
    can't put those rips here for legal reasons, obviously.  If you get
    the cd and make cdrips from it, our README.music file explains how to
    use them in HoT (and don't hesitate to ask for help.)

     

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