Menu

Cold colors in OpenGL on Mac?

Help
Yami
2015-11-01
2015-11-01
  • Yami

    Yami - 2015-11-01

    Hi, at first thank you for HoT: it's the best way to play Hexen 2 on Mac!

    I have a question: when I enable OpenGL renderer (Macbook late 2008, Nvidia GeForce 9400M) colors / image tint is much more "cold" thant the software mode. It is normal? There is a way to fix it?

    Where can I find a list of console commands to check v_sync and other advanced options of the renderer?
    Thank you!

     
  • Ozkan Sezer

    Ozkan Sezer - 2015-11-01

    thank you for HoT: it's the best way to play Hexen 2 on Mac!

    Thanks!

    I have a question: when I enable OpenGL renderer (Macbook
    late 2008, Nvidia GeForce 9400M) colors / image tint is much
    more "cold" thant the software mode. It is normal? There is
    a way to fix it?

    Washed out colors happen especially if you increase the brightness
    and unfortunately there is no way around it at the moment.

    Where can I find a list of console commands to check v_sync and
    other advanced options of the renderer?

    V-sync check/changing from in-game is not yet supported (I plan to
    add support for it, but don't know when I am going to do that :)

    As for other options, the README file would help: the README was
    originally intended more for linux, but it documents many things
    and I believe it would help you.

     
    • Yami

      Yami - 2015-11-01

      Thank you for your quick answer!
      Infact I've noticed that it's brightness-related: if I put brightness to "0", randomly colors became correct (but image is too dark). If I "touch" the brightness level, suddenly color tint became "blueish" even if I put brightness back.
      So no way to fix this? :(

      Please keep working on HoT, it's really a great project.
      So I'll look forward for the next release (also for vsync).

      Thank you!

       

Log in to post a comment.