Hi, at first thank you for HoT: it's the best way to play Hexen 2 on Mac!
I have a question: when I enable OpenGL renderer (Macbook late 2008, Nvidia GeForce 9400M) colors / image tint is much more "cold" thant the software mode. It is normal? There is a way to fix it?
Where can I find a list of console commands to check v_sync and other advanced options of the renderer?
Thank you!
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thank you for HoT: it's the best way to play Hexen 2 on Mac!
Thanks!
I have a question: when I enable OpenGL renderer (Macbook
late 2008, Nvidia GeForce 9400M) colors / image tint is much
more "cold" thant the software mode. It is normal? There is
a way to fix it?
Washed out colors happen especially if you increase the brightness
and unfortunately there is no way around it at the moment.
Where can I find a list of console commands to check v_sync and
other advanced options of the renderer?
V-sync check/changing from in-game is not yet supported (I plan to
add support for it, but don't know when I am going to do that :)
As for other options, the README file would help: the README was
originally intended more for linux, but it documents many things
and I believe it would help you.
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Thank you for your quick answer!
Infact I've noticed that it's brightness-related: if I put brightness to "0", randomly colors became correct (but image is too dark). If I "touch" the brightness level, suddenly color tint became "blueish" even if I put brightness back.
So no way to fix this? :(
Please keep working on HoT, it's really a great project.
So I'll look forward for the next release (also for vsync).
Thank you!
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Hi, at first thank you for HoT: it's the best way to play Hexen 2 on Mac!
I have a question: when I enable OpenGL renderer (Macbook late 2008, Nvidia GeForce 9400M) colors / image tint is much more "cold" thant the software mode. It is normal? There is a way to fix it?
Where can I find a list of console commands to check v_sync and other advanced options of the renderer?
Thank you!
Thanks!
Washed out colors happen especially if you increase the brightness
and unfortunately there is no way around it at the moment.
V-sync check/changing from in-game is not yet supported (I plan to
add support for it, but don't know when I am going to do that :)
As for other options, the README file would help: the README was
originally intended more for linux, but it documents many things
and I believe it would help you.
Thank you for your quick answer!
Infact I've noticed that it's brightness-related: if I put brightness to "0", randomly colors became correct (but image is too dark). If I "touch" the brightness level, suddenly color tint became "blueish" even if I put brightness back.
So no way to fix this? :(
Please keep working on HoT, it's really a great project.
So I'll look forward for the next release (also for vsync).
Thank you!
I believe you are using our 1.5.6 release, and I think that the
colors-going-crazy issue is fixed in current development version.
Can you please try the latest OSX build from here and tell me how
it works for you:
http://uhexen2.sourceforge.net/devel/OSX_SVN/
http://uhexen2.sourceforge.net/devel/OSX_SVN/Hexen_II-osx-SVN-r5501.zip
Last edit: Ozkan Sezer 2016-01-06