FitzQuake, QuakeSpasm, and numerous other ports of Quake have the ability to interpolate animations and player movements. Is Hammer of Thyrion able to do this and if not, will it get this functionality?
Added to feature requests. Given how nice it works in QuakeSpasm I think Hammer of Thyrion would also benefit from it as some other Hexen II ports and engines that can run the game such as NewHexen, jsHexen2, UQE Hexen II, and FTEQW also have this ability.
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