hexenworld, opengl, "white skin"
A cross-platform port of Hexen II game.
Brought to you by:
sezero,
stevenaaus
As reported by 'raven' (https://sf.net/u/raven5/profile/) :
Client-A and Client-B connects to a hexenworld server using glhwcl. If the two clients are of different classes, Client-A sees Client-B with white-only skin. Running vid_restart fixes it.
To be investigated.
Original bug reporter says that the issue does not happen with regular deathmatch, but happens in some team games and/or (?) upon class changing, and the issue may manifest itself as garbled colored skins as well as white.
The issue needs clarifying by the original bug reporter. Changing the status to pending.