From: Adrian S. J. <AS...@pa...> - 2001-12-13 11:58:42
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Ok, after a bit of work, I've cleaned up the chat code a bit. NOTE: This has not been extensively tested. It may crash. There is a test game up (full db) for you to use. However, I have a couple of comments. 1. Why is @channel boot and status disabled in the softcode? 2. Does anyone mind if NPCs can use chat channels? That way we can have 'permenant' channels with an NPC operator. The NPCs might have to have a special flag set on them for them to use channels. Adrian. -- Adrian St. John Software Engineer Pan Security International Ltd. T 0121 780 0619 as...@pa... =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=20 Pan Security International Limited, Vienna House, International Square, = Birmingham International Park, Bickenhill Lane, Solihull B37 7GN United = Kingdom. Registered company number 3965174=20 This message may contain information which is confidential and subject = to legal privilege. If you are not the intended recipient, you may not = peruse, use, disseminate, distribute or copy this message. If you have = received this message in error, please notify the sender immediately by = e-mail, facsimile or telephone and return and/or destroy the original = message. Pan Security International Limited accept no responsibility for = any changes made to this message after it has been sent by the original = author. |