From: Adrian S. J. <AS...@pa...> - 2001-11-28 09:23:21
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Well, another day, another NULL pointer. For your information, latest release (and 'running' version) is um1_004, which consists entirely of NULL pointer fixes since the last release. As this is a reoccuring nightmare (I feel I'm typing value_or_empty in my sleep!), I propose to overhaul the game to use a custom string class (not std::string because it is overkill) that handles NULL pointers gracefully (ie it returns an empty string). Of course this is going to take a while to implement, and I will be touching every file, so if anyone is working on anything big, please tell me and I'll avoid touching the necessary files until they've been checked in. Adrian. -- Adrian St. John Software Engineer Pan Security International Ltd. T 0121 780 0619 as...@pa... =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=20 Pan Security International Limited, Vienna House, International Square, Birmingham International Park, Bickenhill Lane, Solihull B37 7GN United Kingdom. Registered company number 3965174=20 This message may contain information which is confidential and subject to legal privilege. If you are not the intended recipient, you may not peruse, use, disseminate, distribute or copy this message. If you have received this message in error, please notify the sender immediately by e-mail, facsimile or telephone and return and/or destroy the original message. Pan Security International Limited accept no responsibility for any changes made to this message after it has been sent by the original author. |