Hi, forgive my ignorance, my programming knowledge is limited at best with these kinds of things.
Is an x64 build for windows something that would be easy to do?
I was toying with the idea of using UFTP for a project in WinPE but WinPEx64 has no WOW64 support and the support is limited for 32bit WinPE UEFI systems.
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There shouldn't be any issues compiling as 64-bit, since I've ran 64-bit builds on Linux without any problem. It's just a matter of setting up the Windows makefile properly.
I'll be putting out a bug fix release soon, so I'll work on adding 64-bit Windows executables for that version.
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
Hi, forgive my ignorance, my programming knowledge is limited at best with these kinds of things.
Is an x64 build for windows something that would be easy to do?
I was toying with the idea of using UFTP for a project in WinPE but WinPEx64 has no WOW64 support and the support is limited for 32bit WinPE UEFI systems.
I'm interested in this as well, though more because I want to make this a DLL.
There shouldn't be any issues compiling as 64-bit, since I've ran 64-bit builds on Linux without any problem. It's just a matter of setting up the Windows makefile properly.
I'll be putting out a bug fix release soon, so I'll work on adding 64-bit Windows executables for that version.