UFO:Alien Invasion 2.1.1 released

The UFO:AI development team is proud to announce the release of UFO:Alien Invasion Version 2.1.1.

Changelog:

Bugfixes
Added missing scrolling for Buy/Sell menu.
Enhanced buytypes for items and aircraft and fixed multiple buytypes problem.
Removed not used UGVs which sometimes could produce crash.
Fixed music definitions for missions.
Several bugfixes and enhancements to make usage of Reaction-fire more stable/usable.
Fixed multiplayer gametype definitions.
Fixed integrated IRC client behaviour, including sending messages to the channel.
Various fixes related to aircraft selling.
Moving inventory between containers now removes moved inventory as well.
Grenade trajectory now turns to red on obstacles.
* Various mapfixes.

Features
Balancing: Multi Reactionfire now costs 14TUs instead of 7. This is a temporary thing, read the "gameplay" section of [[Proposals]] for more.
Implemented {{cvar|sv_roundtimelimit}} cvar to set the maximum time a team has to finish their round in multiplayer.
Completely rewritten saving and loading system.
Finished implementation of Flashbang - now Flashbang will disable enemy's reactionfire as well.
Reintroduced employees renaming again.
Hire menu and Team Select menu now shows Health bar as well.
Heavily improved chat subsystem for multiplayer as well as Multiplayer Team Selection menu.
Improved describing weapons and ammo in UFOpedia and other menus, including displaying firemodes.
* Added multiplayer server password protection.

Sound
* More new weapon sounds thanks to Alex Parker

Posted by Martin Gerhardy 2007-05-01

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