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UFO:Alien Invasion 2.1 released

The UFO:AI development team is proud to announce the release of UFO:Alien Invasion Version 2.1. This version features many great improvements over 2.0 and tons of new content, such as new aliens, new weapons, new maps, new base facilities, new research options and better multiplayer support. Many of the bugs that plagued version 2.0 have been eliminated.

As the main task in 2.1, the UFOpaedia has been filled and expanded with hundreds of new and detailed texts containing full equipment descriptions, the history of the world since 2007, more information about the start of the invasion, and tons of other background flavour. The research system and UFOpaedia display have been overhauled to take full advantage of the new texts.

UFO:AI 2.1 also gives players the first glimpses of the upcoming campaign storyline which we will be implementing fully over the next few versions.

2.1 Changelog:

  • First significant steps towards implementing the storyline.
  • Dozens of new, in-depth UFOpedia texts and descriptions.
  • New maps
    o industrial, estate, bridge, oriental
  • New weapons
    o Micro Shotgun, Machine Pistol, Heavy Laser Rifle
  • New alien race (Shevaar)
  • Many new and updated models, sounds and music tracks
  • Multiplayer
    o Heavily improved multiplayer support
    o Master server
  • Improved the engine to make it more stable and portable
  • Base management
    o Implemented alien containment
    o Base transfers partially implemented
    o Finally implemented the hospital
  • Combat
    o New popup menu when firing/using a gun.
    o Weapons can now have more than 2 firemodes.
  • Lots of bugfixes
Posted by Martin Gerhardy 2007-04-01

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