* Reduced filesizes of the tex_nature textures folder by compressing/optimizing the files with pngout
* Fixed missing LICENSES entry for tex_nature/tree001.png * Updated tree001.png texture (now 8bit, not optimized with pngout yet) * Removed unlicensed tree001.jpg texture
* Added some actorclips, created many func_group entities & converted many brushes into 'detail' ones on stadium main map
* removed exif headers from jpgs
* use the trunk base content
* delete the base to allow to copy the trunk one
* Deleted some unchanges stuff after talk with mattn.
* added music dir, some models and the big texture dir