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base/textures/tex_nature/rock006_nm.png Commit Log


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[f49de3] (346.8 kB) by DarkRain DarkRain

* base/textures png crush.

2017-11-19 01:28:57 View
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[0cc7fd] (349.7 kB) by mcr2010 mcr2010

* Recompressed all textures in base/textures/tex_nature with Trimage image compressor and commited those files, where a filesize reduction of at least 5% (up to 66.3%) was achieved

2012-01-01 21:10:36 View
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[5f1bfb] (550.2 kB) by mcr2010 mcr2010

* Reduced filesizes of the tex_nature textures folder by compressing/optimizing the files with pngout

2011-07-27 20:49:54 View
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[34e0e7] (596.4 kB) by mcr2010 mcr2010

* [TEXTURE_.MAP_RESCALE-tex_nature/rock008-0.25-0.25]
* Rescaled all rock008 textures on all map files and prefabs (TODO:repeat this operation in data_source)
* Replaced unlicensed rock008.jpg texture with a selfmade 1024x1024 pixel version (was 256x256 before)
* Added optimized, new rock008 normalmap
* Updated LICENSES

2011-06-10 20:27:27 View
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[b38a8c] (141.0 kB) by Martin Gerhardy Martin Gerhardy

* convert tga into png

2010-05-04 20:10:32 View
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