* crushed png files
* Reduced filesizes and optimized loading performance of floor005 and jungle002 diffuse textures and specular maps by converting those to 8bit indexed colors and recompressing them
* Replaced jungle002 texture with other, slightly modified high-res texture by the same author (OGA), added jungle002_sm, updated LICENSES
* GPL'd a couple jungle textures using public domain work from Yughues/Nobiax at OGA