* [TEXTURE_.MAP_RESCALE-tex_nature/desert001-0.5-0.5]
* Rescaled all desert001 textures on all map files and prefabs (TODO:repeat this operation in data_source)
* Replaced unlicensed desert001.jpg texture with a selfmade 512x512 pixel png version (was 256x256 before)
* Added optimized, new deser001 normalmap (already done 3 commits before)
* Updated LICENSES