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base/textures/tex_mattn/wall016_sm.png Commit Log


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[f6d03d] (90 Bytes) by Martin Gerhardy Martin Gerhardy

* crushed png files

2012-11-02 07:54:54 View
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[2c8504] (90 Bytes) by mcr2010 mcr2010

* Recompressed all textures in base/textures/tex_mattn with Trimage image compressor and commited those files, where a filesize reduction of at least 5% (up to 71.4%) was achieved

2012-01-01 19:18:43 View
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[bc72fe] (95 Bytes) by Alexander Tishin Alexander Tishin

* Repacked tex_mattn/ with pngout

2011-07-29 20:40:47 View
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[fea264] (2.9 kB) by Nate Wright Nate Wright

* Replacement brick textures so they will line up with windows better.

2011-01-10 11:05:20 View
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[d3d29b] (None) by Nate Wright Nate Wright

* Glow maps, normal maps and specular maps for light textures

2010-11-29 14:36:39 View
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[7b397a] (None) by Nate Wright Nate Wright

* GPLed a car texture

2010-11-17 17:18:50 View
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[c18f09] (None) by Nate Wright Nate Wright

* WIP alien base and a new set of general use lights

2010-11-17 00:14:42 View
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[3bdd1d] (None) by Nate Wright Nate Wright

* Normalmaps for some of my textures that were missing them.

2010-03-31 13:45:57 View
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[ce2c60] (None) by Nate Wright Nate Wright

* Some new textures for an electrical box

2010-03-21 03:26:48 View
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[5559ab] (None) by Nate Wright Nate Wright

* Some new/updated textures

2010-03-04 13:42:37 View
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