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base/textures/tex_material/wood002.png Commit Log


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[f49de3] (96.3 kB) by DarkRain DarkRain

* base/textures png crush.

2017-11-19 01:28:57 View
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[a2ba04] (96.6 kB) by mcr2010 mcr2010

* Reduced filesize of the tex_material textures folder by compressing/optimizing the .png files with pngout

2011-07-29 14:56:37 View
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[3833b5] (98.4 kB) by mcr2010 mcr2010

* [TEXTURE_.MAP_RESCALE-tex_material/wood002-0.5-0.5]
* Rescaled all wood002 textures on all map files and prefabs (TODO:repeat this operation in data_source)
* Replaced wood002 and wood002_nm with 256x256 pixel versions (was 128x128 before)

2011-06-04 18:39:50 View
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[6db1ae] (27.6 kB) by mcr2010 mcr2010

* Revert "* [TEXTURE_.MAP_RESCALE-tex_material/wood002-0.5-0.5]"

* This reverts commit 1900a5473bfcac3a122eb67654accea37a1df114.

2011-06-04 15:51:28 View
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[1900a5] (98.4 kB) by mcr2010 mcr2010

* [TEXTURE_.MAP_RESCALE-tex_material/wood002-0.5-0.5]
* Rescaled all wood002 textures on all map files and prefabs (TODO:repeat this operation in data_source)
* Replaced wood002 and wood002_nm with 256x256 pixel versions (was 128x128 before)

2011-06-04 13:48:15 View
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[ccaeea] (27.6 kB) by mcr2010 mcr2010

* replaced tex_material/wood002.png & normalmap with new version (Source: Nexuiz, wood05a.tga (256x256 pixel))

2011-01-28 12:41:30 View
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[6709df] (2.4 kB) by mcr2010 mcr2010

* git-renamed wood002.jpg to wood002.png

2010-12-14 07:15:57 View
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[979043] (2.4 kB) by Martin Gerhardy Martin Gerhardy

* removed exif headers from jpgs

2010-04-28 17:59:52 View
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[75990d] (3.1 kB) by bayo bayo

* use the trunk base content

2008-10-20 13:04:16 View
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[d19b81] (None) by bayo bayo

* delete the base to allow to copy the trunk one

2008-10-20 13:03:17 View
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